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In a NetworkMaterialEdit node graph, connections can be displayed incorrectly if a node's name begins with a number. ID 402064 - In a ShadingGroup node graph, the connection between a Dot node and a shading node port can be wrongly colored in some cases. ID 269449 - Choosing Edit Shader Parameters from the main wrench menu of Material nodes does not show wrench buttons next to shader parameters. This can be worked around by toggling the edit flag on the node. (This issue is a regression in Katana 2.5v1.) ID 199304 - The namespace parameter on Material nodes wrongly allows the insertion of Unicode codepoints outside the ASCII range. ID 191052 - Katana does not have any support for the texture reference object workflows of V-Ray for Maya. Parameter Expressions ID 188533 - Expressions linked to non-local parameters on not previously edited Material nodes can't be evaluated. ID 105434 / BZ 47520 - Reference Expressions may not refer to dynamic parameters such as shader parameters. ID 60457 / BZ 31790 - Setting an array or group parameter to an expression results in an invalid expression. Upon setting a valid expression (for example, an evaluation of an equivalent parameter on another node using getParam), the parameter is not immediately updated. To workaround this issue, close and reopen the parameter, or flush caches while the node is not edited. Performance ID 105424 / BZ 47518 - Expressions using getParam to link to dynamic parameters would fail if the dynamic parameters hadn't yet Parameters of child nodes that are edited in floating panes disappear from those panes. TP 84020 / BZ 40598 - Reverting a LiveGroup node does not revert its user parameters. TP 84019 / BZ 40599 - Parameters that are added to LiveGroup nodes are wrongly discarded when performing a reload from source, leading to loss of data. TP 84018 / BZ 40600 - Undoing a revert of an unpublished LiveGroup node does not restore the LiveGroup's editable and modified state. TP 83061 / BZ 40237 - Nodes can be dragged into the Group bubble of a non-editable LiveGroup node. Materials TP 269449 - Choosing Edit Shader Parameters from the main wrench menu of Material nodes does not show wrench buttons next to shader parameters. This can be worked around by toggling the edit flag on the node. TP 199304 - The namespace parameter on Material nodes wrongly allows the insertion of Unicode codepoints outside the ASCII range. TP 191052 - Katana does not have any support for the texture reference object workflows of V-Ray for Maya. Parameter Expressions TP 188533 - Expressions linked to non-local parameters on not previously edited Material nodes can't be evaluated. TP 105434 / BZ 47520 - Reference Expressions may not refer to dynamic parameters such as shader parameters. TP 60457 / BZ 31790 - Setting an array or group parameter to an expression results in an invalid expression. Upon setting a valid expression (for example, an evaluation of an equivalent parameter on another node using getParam), the parameter is not immediately updated. To workaround this issue, close and reopen the parameter, or flush caches while the node is not edited. Qt 5 TP 356345 - Partially covering the Hydra Viewport with a floating tab will cause it to repaint continuously. Rendering TP 344118 - (Windows only) When installing Katana and opting to install the bundled version of 3Delight, the installation of 3Delight is made by modifying system-wide environment variables such as KATANA_RESOURCES. Thereafter, launching any version of Katana will pick up this installation of 3Delight, which may be incompatible with the version of Katana being launched. NOTE: This does not affect Linux, where a bundled 3Delight installation is tied to its corresponding Katana installation. TP 208802 - Closing the Histogram tab after use leaves the Monitor tab unable to display rendered images. TP 176598 - Use of nodes that modify Graph State Variables in InteractiveBlack flag BZ-20 Manuals
Of Material nodes does not show wrench buttons next to shader parameters. This can be worked around by toggling the edit flag on the node. (This issue is a regression in Katana 2.5v1.) ID 199304 - The namespace parameter on Material nodes wrongly allows the insertion of Unicode codepoints outside the ASCII range. ID 191052 - Katana does not have any support for the texture reference object workflows of V-Ray for Maya. Parameter Expressions ID 188533 - Expressions linked to non-local parameters on not previously edited Material nodes can't be evaluated. ID 105434 / BZ 47520 - Reference Expressions may not refer to dynamic parameters such as shader parameters. ID 60457 / BZ 31790 - Setting an array or group parameter to an expression results in an invalid expression. Upon setting a valid expression (for example, an evaluation of an equivalent parameter on another node using getParam), the parameter is not immediately updated. To workaround this issue, close and reopen the parameter, or flush caches while the node is not edited. Performance ID 105424 / BZ 47518 - Expressions using getParam to link to dynamic parameters would fail if the dynamic parameters hadn't yet been cooked. Python ID 496659 - When loading a website into a PyQt5.QtWebEngineWidgets.QWebEngineView widget, warning and error messages may be issued by the underling Qt WebEngine classes, leading to certain websites not being displayed correctly, or not being displayed at all. (This issue is a regression in Katana 4.5v1 / Katana 5.0v1.) Rendering ID 381284 - The 3Delight renderer plug-in makes use of source material locations rather than resolved material attributes as a means of de-duplication. This can result in material data being lost when excluding material locations from the Render Working Set during a Live Render session. ID 176598 - Use of nodes that modify Graph State Variables in Interactive Render Filters is not currently supported. ID 74799 / BZ 36926 - The rendererSettings > displayOptions parameter of a RenderOutputDefine node for the PRMan renderer, shown when its type parameter is set to 'raw', cannot be set using the Parameters tab. ID 70217 / BZ 36176 - The 2D node Disk Render Upstream Render Outputs option does not use the batch render method, batchRender, for upstream render nodes, instead using diskRender. ID 70016 / BZ 36137 - Rendering repeatedly with a large number of AOVs consumes more and more memory, possibly leading to a crash when running out of memory. ID 12517 / BZ 16168 - Only one Monitor tab may display the results of a Preview Render. The use of multiple Monitor tabs is not currently supported. UI ID 373702 - Clicking in the Viewport and pressing a shortcut whilst the mouse is hovered in another widget will still send the event back to the 'focused' Viewport widget, for shortcuts where the widget hovered over does not handle the shortcut. ID 208802 - Closing the Histogram tab after use leaves the Monitor tab unable to display rendered images. ID 123558 / BZ 50911 -. Black flag BZ-20 Pdf User Manuals. View online or download Black flag BZ-20 User Manual, Owner's Manual Black flag BZ-40 Series Pdf User Manuals. View online or download Black flag BZ-40 Series User ManualBz Flag (Video Game) - TV Tropes
Viewer ID 427252 - Locators created via PrimitiveCreate nodes can be snapped to in all modes, rather than just the Lights, Cameras, and Locators mode. ID 420882 - Changing between the Viewer (Hydra) tab's multipane layout options quickly can cause a crash or many error messages to be written to the terminal/console. ID 380129 - Use of non-conformant GL anti-aliasing modes that employ supersampling reduces rendered point size by the supersampling scaling factor. Katana currently employs any reported anti-aliasing mode (up to a maximum sample count of 16): as a workaround, change the viewerHydra.antiAliasing preference to a lesser anti-aliasing mode. ID 352167 - Textures loaded from Hydra shaders are not cleared or reloaded from disk when flushing caches. Live Groups ID 85118 / BZ 41152 - When editing parameters of a node that is part of a LiveGroup node and reloading the parent LiveGroup node, the UI state of the Parameters tab is reset. This includes scroll bar positions, selections of items, and selections of nested tabs (for example Object, Material and Linking tabs for a Gaffer node). ID 84998 / BZ 41092 - When reloading a LiveGroup node's parameter interface and contents from its source, parameters of child nodes that are edited in floating panes disappear from those panes. ID 84020 / BZ 40598 - Reverting a LiveGroup node does not revert its user parameters. ID 84018 / BZ 40600 - Undoing a revert of an unpublished LiveGroup node does not restore the LiveGroup's editable and modified state. ID 83061 / BZ 40237 - Nodes can be dragged into the Group bubble of a non-editable LiveGroup node. Materials ID 442604 - When "exploding" a NetworkMaterialEdit node in the Node Graph tab into its parts by selecting it and choosing Edit > Explode Selected Groups or pressing the U key, Python exceptions are raised. ID 429775 - NetworkMaterialEdit nodes do not currently respect local Graph State changes, for example as performed by VariableSet nodes downstream. ID 429302 - When editing a locked node inside a NetworkMaterialEdit node graph, the parameters will be shown at their default state. ID 427408 - When entering a NetworkMaterialEdit node whose sceneGraphLocation parameter is empty, warnings are logged by the Geolib3 Runtime. ID 423341 - In a NetworkMaterialEdit node graph, connections can be displayed incorrectly if a node's name begins with a number. ID 402064 - In a ShadingGroup node graph, the connection between a Dot node and a shading node port can be wrongly colored in some cases. ID 269449 - Choosing Edit Shader Parameters from the main wrench menu of Material nodes does not show wrench buttons next to shader parameters. This can be worked around by toggling the edit flag on the Dragged into the Group bubble of a non-editable LiveGroup node. Materials TP 269449 - Choosing Edit Shader Parameters from the main wrench menu of Material nodes does not show wrench buttons next to shader parameters. This can be worked around by toggling the edit flag on the node. TP 199304 - The namespace parameter on Material nodes wrongly allows the insertion of Unicode codepoints outside the ASCII range. TP 191052 - Katana does not have any support for the texture reference object workflows of V-Ray for Maya. Parameter Expressions TP 188533 - Expressions linked to non-local parameters on not previously edited Material nodes can't be evaluated. TP 105434 / BZ 47520 - Reference Expressions may not refer to dynamic parameters such as shader parameters. TP 60457 / BZ 31790 - Setting an array or group parameter to an expression results in an invalid expression. Upon setting a valid expression (for example, an evaluation of an equivalent parameter on another node using getParam), the parameter is not immediately updated. To workaround this issue, close and reopen the parameter, or flush caches while the node is not edited. Rendering TP 344118 - (Windows only) When installing Katana and opting to install the bundled version of 3Delight, the installation of 3Delight is made by modifying system-wide environment variables such as KATANA_RESOURCES. Thereafter, launching any version of Katana will pick up this installation of 3Delight, which may be incompatible with the version of Katana being launched. NOTE: This does not affect Linux, where a bundled 3Delight installation is tied to its corresponding Katana installation. TP 208802 - Closing the Histogram tab after use leaves the Monitor tab unable to display rendered images. TP 176598 - Use of nodes that modify Graph State Variables in Interactive Render Filters is not currently supported. TP 114182 /bz flag Icon - Download for free – Iconduck
Undoing a revert of an unpublished LiveGroup node does not restore the LiveGroup's editable and modified state. TP 83061 / BZ 40237 - Nodes can be dragged into the Group bubble of a non-editable LiveGroup node. Materials TP 410474 - In a NetworkMaterialCreate context, shading nodes appear to shake during view state changes if the node's width is adjusted. TP 402064 - In a ShadingGroup node graph, the connection between a Dot node and a shading node port can be wrongly colored in some cases. TP 269449 - Choosing Edit Shader Parameters from the main wrench menu of Material nodes does not show wrench buttons next to shader parameters. This can be worked around by toggling the edit flag on the node. TP 199304 - The namespace parameter on Material nodes wrongly allows the insertion of Unicode codepoints outside the ASCII range. TP 191052 - Katana does not have any support for the texture reference object workflows of V-Ray for Maya. Parameter Expressions TP 188533 - Expressions linked to non-local parameters on not previously edited Material nodes can't be evaluated. TP 105434 / BZ 47520 - Reference Expressions may not refer to dynamic parameters such as shader parameters. TP 60457 / BZ 31790 - Setting an array or group parameter to an expression results in an invalid expression. Upon setting a valid expression (for example, an evaluation of an equivalent parameter on another node using getParam), the parameter is not immediately updated. To workaround this issue, close and reopen the parameter, or flush caches while the node is not edited. Qt 5 TP 356345 - Partially covering the Hydra Viewport with a floating tab will cause it to repaint continuously. Rendering TP 381284 - The 3Delight renderer plug-in makes use of source material locations rather than resolved material attributes as a means of de-duplication. This can result in material data being lost when excluding material locations from the Render Working Set during a Live Render session. TP 344118 - (Windows only) When installing Katana and opting to install the bundled version of 3Delight, the installation of 3Delight is made by modifying system-wide environment variables such as KATANA_RESOURCES. Thereafter, launching any version of Katana will pick up this installation of 3Delight, which may be incompatible with the version of Katana being launched. NOTE: This does not affect Linux, where a bundled 3Delight installation is tied to its corresponding Katana installation. TPBz Flag Clip Art Images - ClipSafari
Tab, Katana crashed. (This issue was a regression in Katana 3.1v1.) Network Materials TP 417213 - Renaming ports on a VariableSwitch node would not update the node's associated patterns parameter. Performance TP 417237 - When running the scenewalker command-line tool with the --profile flag set, the summary report would not be written to the console. TP 418314 - The UV Viewer tab could slow down Katana UI launch times when present in the layout. TP 420218 - When attempting to access scene graph location delegates from multiple threads, Katana sometimes crashed due to a thead-unsafe data structure in FnScenegraphLocationDelegateCache. TP 420641 - When cooking Op Trees with multiple paths between Ops (i.e. are not trees), the cache pre-population step would perform very poorly. Rendering TP 312618 - When tile-stitching on Windows, Python exceptions were raised. TP 384121 - Support for overscanned EXR tiles has been added to Katana's exrtilestitch command-line tool. Previously, the tool would crash as it was expecting the data window's origin to be always at (0, 0). TP 418940 - When pressing Ctrl+Shift+P or choosing the Render > Live Render View Node command from Katana's main menu in order to start a Live Render from the first node with the view flag, nothing happened. (This issue was a regression in Katana 3.5v1.) TP 419605 - When rendering using Geolib3 in Classic mode, the asynchronous version of the Runtime was used. As in previous releases of Katana, the synchronous version is now used. TP 419908 - The exrtilestitch command-line tool is now used for tile-stitching files whose output type is set to color. Previously, the tool was only used with the raw output type. UI TP 112782 / BZ 49091 - The parameter drop-down triangle UI did not update correctly when parameters were set locally using Python scripting. TP 249651 - When Katana panes are resized, a white overlay appears indicating the potential layout. This overlay was not behaving correctly on certain window managers. TP 381977 - In Qt 4, Katana's QApplication instance was able to process KeyPress events before Shortcut events were triggered. This allowed Katana to handle UnfocusedKeyEvent events before Shortcut events. Since Qt 5, KeyPress events do not precede Shortcut events, therefore some tabs were not allowed to process events when a second tab had gained focus and such tab had registered actions. In order to maintain the same Qt 4 behavior, Katana now synthesizes. Black flag BZ-20 Pdf User Manuals. View online or download Black flag BZ-20 User Manual, Owner's Manual Black flag BZ-40 Series Pdf User Manuals. View online or download Black flag BZ-40 Series User ManualBZ Flag at MySpace - Official forums for BZFlag.org
Virtualization Documentation Team BZ#1350314 - Updated the steps for adding self-hosted engine hosts on RHEV-H. Revision 3.6-15Wed 29 June 2016Red Hat Enterprise Virtualization Documentation Team BZ#1258754 - Added troubleshooting information for redeploying failed self-hosted engine deployments. BZ#1317740 - Clarified the storage requirement for the RHEV-M Virtual Appliance. BZ#1335315 - Added a note on the importance of synchronizing system clocks. Revision 3.6-14Wed 25 May 2016Red Hat Enterprise Virtualization Documentation Team BZ#1312224 - Updated engine-backup examples to show that the --scope parameter can be used multiple times in one command. BZ#1315668 - Separated the screen command from hosted-engine deploy command. BZ#1288966 - Added a procedure on Migrating to a Self-Hosted Environment using the RHEV-M Virtual Appliance. BZ#1301447 - Updated the RHEL 6 to 7 upgrade procedure with in-cluster upgrade instructions. BZ#1334777 - Updated instructions to highlight the importance of creating another data domain in the self-hosted engine setup procedures. Revision 3.6-13Mon 18 Apr 2016Red Hat Enterprise Virtualization Documentation Team BZ#1317740 - Updated the storage requirements for RHEV-H installation, and corrected the link to the RHEVM Virtual Appliance. BZ#1306517 - Added an overview and diagrams of the backup and restoration procedure. BZ#1293971 - Added basic troubleshooting commands. Revision 3.6-12Wed 23 Mar 2016Red Hat Enterprise Virtualization Documentation Team BZ#1317378 - Added a link to a Customer Portal solution that outlines steps for enabling a new Manager virtual machine and removing a dead Manager virtual machine in scenarios where the Manager database is restored successfully, but the Manager virtual machine appears to be Down and cannot be migrated to another self-hosted engine host. Revision 3.6-11Fri 11 Mar 2016Red Hat Enterprise Virtualization Documentation Team BZ#1306212 - Changed 'yum update rhevm-setup' to 'yum update rhevm\*setup\*' so that any installed data warehouse, reports, or vmconsole packages will get updated as well. Revision 3.6-10Wed 09 Mar 2016Red Hat Enterprise Virtualization Documentation Team BZ#1188679 - Added instructions on how to upgrade from a 3.5 self-hosted engine running on version 6 hosts to a 3.6 self-hosted engine environment running on version 7 hosts. BZ#1282280 - Updated the overview and prerequisites section of the Backing up and Restoring a RHEL-Based Self-Hosted Environment chapter. BZ#1263955 - Added the --provision-db option to the Restoring the Self-Hosted Engine Manager section. BZ#1288942 - Added content on the two new buttons available in the Hosted Engine screen. Revision 3.6-9Tue 01 Mar 2016Red Hat Enterprise Virtualization Documentation Team Updated 3.5 documentation links to 3.6. Revision 3.6-8Mon 22 Feb 2016Red Hat Enterprise Virtualization Documentation Team Initial revision for Red Hat Enterprise Virtualization 3.6 general availability. Revision 3.6-7Fri 19 Feb 2016Red Hat Enterprise Virtualization Documentation Team BZ#1301411 - Added installation workflow diagrams. Revision 3.6-6Wed 27 Jan 2016Red Hat Enterprise Virtualization Documentation Team BZ#1279930 - Removed superfluous rhel-7-server-optional-rpms and rhel-7-server-supplementary-rpms channels. BZ#1293623 - Updated repos in upgrade topics. BZ#1151265 - Added new topic 'Removing a Host from a Self-Hosted Engine Environment'. BZ#1288672 - Added a note warning that configuring a bonded and vlan-tagged network interface as the management bridge is currently not supported. Revision 3.6-5Wed 23 Dec 2015Red Hat Enterprise VirtualizationComments
In a NetworkMaterialEdit node graph, connections can be displayed incorrectly if a node's name begins with a number. ID 402064 - In a ShadingGroup node graph, the connection between a Dot node and a shading node port can be wrongly colored in some cases. ID 269449 - Choosing Edit Shader Parameters from the main wrench menu of Material nodes does not show wrench buttons next to shader parameters. This can be worked around by toggling the edit flag on the node. (This issue is a regression in Katana 2.5v1.) ID 199304 - The namespace parameter on Material nodes wrongly allows the insertion of Unicode codepoints outside the ASCII range. ID 191052 - Katana does not have any support for the texture reference object workflows of V-Ray for Maya. Parameter Expressions ID 188533 - Expressions linked to non-local parameters on not previously edited Material nodes can't be evaluated. ID 105434 / BZ 47520 - Reference Expressions may not refer to dynamic parameters such as shader parameters. ID 60457 / BZ 31790 - Setting an array or group parameter to an expression results in an invalid expression. Upon setting a valid expression (for example, an evaluation of an equivalent parameter on another node using getParam), the parameter is not immediately updated. To workaround this issue, close and reopen the parameter, or flush caches while the node is not edited. Performance ID 105424 / BZ 47518 - Expressions using getParam to link to dynamic parameters would fail if the dynamic parameters hadn't yet
2025-04-10Parameters of child nodes that are edited in floating panes disappear from those panes. TP 84020 / BZ 40598 - Reverting a LiveGroup node does not revert its user parameters. TP 84019 / BZ 40599 - Parameters that are added to LiveGroup nodes are wrongly discarded when performing a reload from source, leading to loss of data. TP 84018 / BZ 40600 - Undoing a revert of an unpublished LiveGroup node does not restore the LiveGroup's editable and modified state. TP 83061 / BZ 40237 - Nodes can be dragged into the Group bubble of a non-editable LiveGroup node. Materials TP 269449 - Choosing Edit Shader Parameters from the main wrench menu of Material nodes does not show wrench buttons next to shader parameters. This can be worked around by toggling the edit flag on the node. TP 199304 - The namespace parameter on Material nodes wrongly allows the insertion of Unicode codepoints outside the ASCII range. TP 191052 - Katana does not have any support for the texture reference object workflows of V-Ray for Maya. Parameter Expressions TP 188533 - Expressions linked to non-local parameters on not previously edited Material nodes can't be evaluated. TP 105434 / BZ 47520 - Reference Expressions may not refer to dynamic parameters such as shader parameters. TP 60457 / BZ 31790 - Setting an array or group parameter to an expression results in an invalid expression. Upon setting a valid expression (for example, an evaluation of an equivalent parameter on another node using getParam), the parameter is not immediately updated. To workaround this issue, close and reopen the parameter, or flush caches while the node is not edited. Qt 5 TP 356345 - Partially covering the Hydra Viewport with a floating tab will cause it to repaint continuously. Rendering TP 344118 - (Windows only) When installing Katana and opting to install the bundled version of 3Delight, the installation of 3Delight is made by modifying system-wide environment variables such as KATANA_RESOURCES. Thereafter, launching any version of Katana will pick up this installation of 3Delight, which may be incompatible with the version of Katana being launched. NOTE: This does not affect Linux, where a bundled 3Delight installation is tied to its corresponding Katana installation. TP 208802 - Closing the Histogram tab after use leaves the Monitor tab unable to display rendered images. TP 176598 - Use of nodes that modify Graph State Variables in Interactive
2025-03-29Of Material nodes does not show wrench buttons next to shader parameters. This can be worked around by toggling the edit flag on the node. (This issue is a regression in Katana 2.5v1.) ID 199304 - The namespace parameter on Material nodes wrongly allows the insertion of Unicode codepoints outside the ASCII range. ID 191052 - Katana does not have any support for the texture reference object workflows of V-Ray for Maya. Parameter Expressions ID 188533 - Expressions linked to non-local parameters on not previously edited Material nodes can't be evaluated. ID 105434 / BZ 47520 - Reference Expressions may not refer to dynamic parameters such as shader parameters. ID 60457 / BZ 31790 - Setting an array or group parameter to an expression results in an invalid expression. Upon setting a valid expression (for example, an evaluation of an equivalent parameter on another node using getParam), the parameter is not immediately updated. To workaround this issue, close and reopen the parameter, or flush caches while the node is not edited. Performance ID 105424 / BZ 47518 - Expressions using getParam to link to dynamic parameters would fail if the dynamic parameters hadn't yet been cooked. Python ID 496659 - When loading a website into a PyQt5.QtWebEngineWidgets.QWebEngineView widget, warning and error messages may be issued by the underling Qt WebEngine classes, leading to certain websites not being displayed correctly, or not being displayed at all. (This issue is a regression in Katana 4.5v1 / Katana 5.0v1.) Rendering ID 381284 - The 3Delight renderer plug-in makes use of source material locations rather than resolved material attributes as a means of de-duplication. This can result in material data being lost when excluding material locations from the Render Working Set during a Live Render session. ID 176598 - Use of nodes that modify Graph State Variables in Interactive Render Filters is not currently supported. ID 74799 / BZ 36926 - The rendererSettings > displayOptions parameter of a RenderOutputDefine node for the PRMan renderer, shown when its type parameter is set to 'raw', cannot be set using the Parameters tab. ID 70217 / BZ 36176 - The 2D node Disk Render Upstream Render Outputs option does not use the batch render method, batchRender, for upstream render nodes, instead using diskRender. ID 70016 / BZ 36137 - Rendering repeatedly with a large number of AOVs consumes more and more memory, possibly leading to a crash when running out of memory. ID 12517 / BZ 16168 - Only one Monitor tab may display the results of a Preview Render. The use of multiple Monitor tabs is not currently supported. UI ID 373702 - Clicking in the Viewport and pressing a shortcut whilst the mouse is hovered in another widget will still send the event back to the 'focused' Viewport widget, for shortcuts where the widget hovered over does not handle the shortcut. ID 208802 - Closing the Histogram tab after use leaves the Monitor tab unable to display rendered images. ID 123558 / BZ 50911 -
2025-04-15