Construct 4
Author: a | 2025-04-25
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Constructs and Structure: Construct 4 - Occupational
Require air to breathe. Only its creator can control it and it can’t be persuaded to go against a command its creator gives it.It can perform a few simple commands like fetching a given object, holding open a door, or flipping a switch. Other tasks can be negotiated with the GM. Only one construct can be active at a time.Tier 2During your next short or long rest, you can upgrade your construct using 5 lbs of metal and 10 tinker points. It is now a medium construct and can take on one of two variants:Iron defenderAC = 18HP = 30Speed = 35 ftStrength = 15Bite Attack = 2d6 + 4 piercingClaw Attack = 2d6 + 2 slashingCommands:Protect - Construct protects you or another creature as a bonus action. When within 5ft, the selected creature’s AC increases by 2. When the creature moves, it follows as far as its movement speed will allow it. When another creature attacks the selected creature, the construct makes a bite attack as a reaction. When another creature disengages from the selected creature, the construct takes an attack of opportunity as well.Heal - Construct heals you or another creature for 1d8 + 2 hit points as an action (can be used twice per short rest). The defender must be within 5ft of the target and uses 5 of your tinker points.Emotional Connection:If you are damaged, the construct stops its action to come to your aid and uses its reaction to either heal or bite your attacker. Iron houndAC = 14HP = 60Speed = 55Strength = 17Bite Attack = 3d6 + 4 piercingClaw Attack = 2d6 + 4 slashingCommands:Attack - Construct attacks a target creature of choice. It deals both a claw and bite attack with an advantage if it doesn’t have to move to the target. It does not have an advantage if the hound has to move to attack, but still multi-attacks.Scout - Construct scouts ahead of you up to their movement speed before returning. Upon returning, it projects an image of what it saw using 5 of your tinker points.Emotional Connection:If you are damaged, Download Construction Simulator 4 Lite for free for iOS: visit Shop. Construction Simulator 4 Lite. Digital Download Construction Simulator 4 Lite for free for Android: visit Shop. Construction Simulator 23. Construction Simulator 23. Box Buy Construction Simulator 2 and Construction Simulator 3 in one box: The construct stops its action to come to your aid and uses its reaction to both bites and claw your attacker.Emotional Connection:As well as affecting the construct’s reaction in battle emotional connection affects you. If the construct is destroyed, you have a disadvantage on each proceeding roll equal to the number of days your construct was active. You also immediately lose as many tinkers' points equal to the number of days they were active and cannot make a new construct until half of those days have passed.Tier 3During your next short or long rest, you can upgrade your tier 2 construct using 10 lbs of metal and 10 tinker points. Your construct takes on one of two variants:Iron Bastion (from Defender)AC = 20HP = 60Speed = 60 ftStrength = 19Bite Attack = 4d6 + 4 piercingClaw Attack = 3d6 + 2 slashing1 Level 1 spell slot, which can be used as an action for 5 tinker pointsCommands:Protect - (same as tier 2)Heal - (same as tier 2)Change Form - For 15 tinker points, the construct increases in size to become a large creature of the same shape. It takes on the stats and feats of the “shield guardian” creature including movement speed and excluding bound. The spell it has stored is the same one you gave it when upgrading your defender to tier 3. It remains under your control but has its own turn which follows yours.Once you’ve commanded it to change the form, you can take a bonus action to mount it. This makes you both invulnerable to melee attacks and unable to make them yourself unless the creature is flying. You can move your bastion on your turn or its turn, but not both. It returns to its tier 2 form after 5 rounds of combat and must be upgraded to tier 3 again.Iron Defiler (from Hound)AC = 18HP = 130Speed = 65Strength = 21Bite Attack = 4d8 + 4 piercingClaw Attack = 3d8 + 4 slashingCommands:Attack - (same as tier 2)Scout - (same as tier 2)Change Form - For 15 tinker points, the construct stands on itsComments
Require air to breathe. Only its creator can control it and it can’t be persuaded to go against a command its creator gives it.It can perform a few simple commands like fetching a given object, holding open a door, or flipping a switch. Other tasks can be negotiated with the GM. Only one construct can be active at a time.Tier 2During your next short or long rest, you can upgrade your construct using 5 lbs of metal and 10 tinker points. It is now a medium construct and can take on one of two variants:Iron defenderAC = 18HP = 30Speed = 35 ftStrength = 15Bite Attack = 2d6 + 4 piercingClaw Attack = 2d6 + 2 slashingCommands:Protect - Construct protects you or another creature as a bonus action. When within 5ft, the selected creature’s AC increases by 2. When the creature moves, it follows as far as its movement speed will allow it. When another creature attacks the selected creature, the construct makes a bite attack as a reaction. When another creature disengages from the selected creature, the construct takes an attack of opportunity as well.Heal - Construct heals you or another creature for 1d8 + 2 hit points as an action (can be used twice per short rest). The defender must be within 5ft of the target and uses 5 of your tinker points.Emotional Connection:If you are damaged, the construct stops its action to come to your aid and uses its reaction to either heal or bite your attacker. Iron houndAC = 14HP = 60Speed = 55Strength = 17Bite Attack = 3d6 + 4 piercingClaw Attack = 2d6 + 4 slashingCommands:Attack - Construct attacks a target creature of choice. It deals both a claw and bite attack with an advantage if it doesn’t have to move to the target. It does not have an advantage if the hound has to move to attack, but still multi-attacks.Scout - Construct scouts ahead of you up to their movement speed before returning. Upon returning, it projects an image of what it saw using 5 of your tinker points.Emotional Connection:If you are damaged,
2025-04-12The construct stops its action to come to your aid and uses its reaction to both bites and claw your attacker.Emotional Connection:As well as affecting the construct’s reaction in battle emotional connection affects you. If the construct is destroyed, you have a disadvantage on each proceeding roll equal to the number of days your construct was active. You also immediately lose as many tinkers' points equal to the number of days they were active and cannot make a new construct until half of those days have passed.Tier 3During your next short or long rest, you can upgrade your tier 2 construct using 10 lbs of metal and 10 tinker points. Your construct takes on one of two variants:Iron Bastion (from Defender)AC = 20HP = 60Speed = 60 ftStrength = 19Bite Attack = 4d6 + 4 piercingClaw Attack = 3d6 + 2 slashing1 Level 1 spell slot, which can be used as an action for 5 tinker pointsCommands:Protect - (same as tier 2)Heal - (same as tier 2)Change Form - For 15 tinker points, the construct increases in size to become a large creature of the same shape. It takes on the stats and feats of the “shield guardian” creature including movement speed and excluding bound. The spell it has stored is the same one you gave it when upgrading your defender to tier 3. It remains under your control but has its own turn which follows yours.Once you’ve commanded it to change the form, you can take a bonus action to mount it. This makes you both invulnerable to melee attacks and unable to make them yourself unless the creature is flying. You can move your bastion on your turn or its turn, but not both. It returns to its tier 2 form after 5 rounds of combat and must be upgraded to tier 3 again.Iron Defiler (from Hound)AC = 18HP = 130Speed = 65Strength = 21Bite Attack = 4d8 + 4 piercingClaw Attack = 3d8 + 4 slashingCommands:Attack - (same as tier 2)Scout - (same as tier 2)Change Form - For 15 tinker points, the construct stands on its
2025-04-19As follows −Step 3 − NFA with epsilon for (0+1) is as follows −The above transition diagram accepts either 0 or 1 as input. Those two paths lead to the final state.Step 4 − NFA with epsilon for 01 is as follows −For concatenation 0 must be followed by 1.Step 5 − ε-NFA for L = 0(0+1)*1 is as follows −L = 0(0+1)*1 is divided into three parts- 0, (0+1)* and 1. The second part, (0+1)*, is constructed above just concatenate with 0 and 1, followed by second rule 0*.The final NFA with epsilon move is as follows − Related ArticlesConstruct ∈-NFA of Regular Language L = (0+1)*(00+ 11)Construct ∈-NFA of Regular Language L = (00)*1(11)*Construct ∈-NFA of Regular Language L = b + ba*Construct ∈-NFA of Regular Language L = {ab,ba}Construct a Turing Machine for language L = {wwr | w ∈ {0, 1}}Construct a ∈-NFA for the language L = (a* + b*)Construct a PDA for language L = {0n 1m2m3n | n>=1, m>=1}Construct a Turing Machine for language L = {0n1n2n | n≥1}Construct DFA of alternate 0’s and 1’sConvert RE 1(0+1)*0 into equivalent DFA.Construct Pushdown automata for L = {0(n+m)1m2n | m, n = 0} in C++Design NFA with Σ = {0, 1} and accept all string of length at least 2.Difference between while(1) and while(0) in C languageConstruct Pushdown automata for L = {0n1m2m3n | m,n = 0} in C++Prove $2^0 =1$. Kickstart Your Career Get certified by completing the course Get Started
2025-03-27Note: Some content may contain affiliate links.Construct 3, from Scirra, is quickly becoming one of the most popular game maker platforms for game development. Whether you’re an experienced developer or a newbie just dipping your toes into the world of game design, Construct 3 caters to everyone’s needs. Here’s a comprehensive look at why this software should be on every game developer’s radar:1. 2D & 3D Games Creation:Construct 3’s versatility allows users to seamlessly create both 2D and 3D games. Whether you’re looking to craft a pixel-perfect platformer or dive into the depths of a 3D world, Construct 3 is your tool of choice.2. One Tool, Many Platforms:Say goodbye to the tedious process of porting your game to different platforms. With Construct 3, publish your game effortlessly to all major platforms, including Web/HTML, Android, Windows, Mac, and even Scirra Arcade.3. No Programming Required:Don’t have a coding background? No problem! Construct 3 offers a user-friendly interface that requires no programming. Craft intricate games without writing a single line of code.4. Build Anytime, Anywhere:Whether you’re using Windows, Apple, or a Chromebook, Construct 3’s browser-based interface ensures you can work anytime and anywhere. Plus, it works offline, making game development on the go a breeze.5. Incredible Power & Speed:Be it large RPGs or action-packed shooters, Construct 3 ensures your games run smoothly and efficiently, providing optimal performance even with the most intense game scenarios.6. Enhanced with Add-ons:Dive into Construct 3’s expansive collection of third-party add-ons. Enhance your game’s features, functionality, and design with these incredible tools.7. Instant Previews:Tweaking your game? Preview changes instantly. Plus, with remote previewing, test mobile games directly on your phone, compiling previews in mere seconds.8. Orchestrate with Timeline Animations:Craft intricate cut-scenes and dynamic movements with the Timeline Animations feature, adding depth and immersion to your games.9. Dynamic Scene Graphics:Link objects into hierarchies that move, scale, and rotate in unison. A godsend for intricate scene creations!10. Comprehensive Documentation:Construct 3 comes packed with a full manual, step-by-step tutorials, an active community, and hundreds of demos, here at How to Construct Demos & at Construct 3’s editor. It’s a treasure trove of
2025-04-12