Gl studio
Author: m | 2025-04-24
Follow GL Studio; GL Studio. GL Studio. Liminal State. $2-20%. a puzzle game set in liminal locations, with procedurally generated rooms. GL Studio. Adventure. The iSTI orporation rand uidelines 8 Our Logos 2.3 GL Studio MicroTM Logo GL Studio MicroTM is a sub-brand of GL Studio and enables the application of GL Studio ’s powerful features into smaller embedded MCUs. GL Studio MicroTM capitalizes on GL Studio ’s existing color palette, and introduces a new Steel Gray color.
GL Studio 7.2 - New Global Maintenance Release of GL Studio
C:\ > GL > double click folder CMake > double click "bin" > double click file cmake-gui (the one with CMake's logo).Advertisement1Download GLFW source code. Right-click on following address and select Open Link in New Window "Source package". The unzipped folder ought to appear in a new File Explorer.Open folder C:\GL.In the new File Explorer click folder glfw-3.4, (or latest) > click it again and drag into C:\GL.Once the folder has completed copying and pasting, copy GLFWsrc > click folder > right click > click "Rename" > paste > hit ↵ Enter.Close the downloading new File Explorer window > close "GLFW" window.2Download GLAD. Right click on following address and select Open Link in New Window In Language leave C/C++.Below API, in gl entry, select the latest version (today is 4.6).In Specification leave OpenGL.In Profile select Core.Ignore the Extensions.Make sure in Options list "Generate a loader" option is ticked.Click GENERATE.In "Glad" window (see picture above), click "glad.zip".In downloading new File Explorer window you have two unzip folders: include and src.Open folder C:\GL\GLAD.Click folder include > click it again and drag into folder GLAD, at C:\GL\GLAD.Click folder src > click it again and drag into folder GLAD, at C:\GL\GLAD.Now in folder GLAD you have two unzip folders: include and src.Go back to GL folder.Close GLAD window > close downloading new File Explorer window.Advertisement1Go to CMake GUI. See image above. Copy (attention: do not copy any space)C:\GL\GLFWsrc and paste in CMake GUI first text field.Copy (attention: do not copy any space)C:\GL\GLFWsrc\build an paste in the second text field.Configure and generate. In CMake GUI, click Configure > in wizard Create Directory click Yes > in wizard "Specify the generator for this project" select "Microsoft Visual Studio 17 2022" > click Finish.When, in CMake GUI, you read: "Configuring done", click Generate. You should read: "Generating done".Build your solution.Copy C:\GL\GLFWsrc\build and paste in File Explorer Address Bar > hit ↵ Enter > Double click "GLFW.sln", or "GLFW", or "ALL_BUILD.vcxproj". In thrown wizard "Microsoft Visual Studio Version Selector" select "Microsoft Visual Studio 17 2022" > click OK. An instance of Visual Studio appears. Wait until in main menu "Build" entry appears. Click it > click "Build Solution".Wait till you read the last line in "Output" window: ========== Build: X succeeded, 0 failed, 0 up-to-date, Y skipped" ==========Numbers of succeeded (X) and skipped (Y) change in glfw versions. Today (29-June-2024) are 34 and 3 respectively.Copy C:\GL\GLFWsrc\build\src\Debug and paste
Importing into GL Studio - YouTube
Visual Studio main menu, select x86.Advertisement1Create folders GL, GLP and GLAD. Open Windows's File Explorer > Navigate to disk (directory) C.If folders GL and GLP exist it's okay.If they do not, right click in empty area > select New > Folder > type GL > hit ↵ Enter. By same way create folder GLP.Within the GL folder make the GLAD folder.2Download GLFW x64. Right click on following address and select Open Link in New Window 64-bit Windows binaries. You get "glfw-3.4.bin.WIN64" or latest version. The unzipped folder ought to appear in a new File Explorer.Open folder C:\GL, if it's not already open.In the new File Explorer click folder glfw-3.4.bin.WIN64, (or latest) > click it again and drag into C:\GL.Once the folder has completed copying and pasting, copy GLFWx64 > click folder > right click > click "Rename" (in Windows 11 it is an icon) > Paste > hit ↵ Enter.Close the new "File Explorer" window > close the GLFW window.3Download GLAD. Right click on following address and select Open Link in New Window In Language leave C/C++.Below API, in gl entry, select the latest version (today is 4.6).In Specification leave OpenGL.In Profile select Core.Ignore the Extensions.Make sure in Options list "Generate a loader" option is ticked.Click GENERATE.In "Glad" window (see picture above), click "glad.zip".In downloading new File Explorer window you have two unzip folders: include and src.Open folder C:\GL\GLAD.Click folder include > click it again and drag into folder GLAD, at C:\GL\GLAD.Click folder src > click it again and drag into folder GLAD, at C:\GL\GLAD.Now in folder GLAD you have two unzip folders: include and src.Go back to GL folder.Close GLAD window > close downloading new File Explorer window.Advertisement1Create empty project.If it's the first time you open Visual Studio. Click Create a new project.In Create a new project wizard, find Empty Project Start from scratch with C++ for Windows. Provides no starting files. (see image above. If it's not visible, enter its name in the search bar above the list and press ↵ Enter) > click it > click Next.In Configure your new project wizard for "Project name" type (or copy and paste) GLFWx64-GLAD-0Copy C:\GLP and paste in "Location" text field.Check "Place solution and project in the same directory".Click Create.Wait till Visual Studio instance appears.If it's not the first time. In main menu click File > New > Project… > the rest as above..In "Solution Explorer" window right click thegl golf - studio-holi.com
/c /nologo /Ox /W3 /GL /DNDEBUG /MD -I../include -IC:\Program Files\Python310\include -IC:\Program Files\Python310\Include -IC:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Tools\MSVC\14.29.30133\include -IC:\Program Files (x86)\Windows Kits\NETFXSDK\4.8\include\um -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\ucrt -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\shared -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\um -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\winrt -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\cppwinrt /Tcprocessor.c /Fobuild\temp.win-amd64-3.10\Release\processor.objprocessor.cprocessor.c(244): warning C4244: '=': conversion from 'double' to 'long', possible loss of dataC:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Tools\MSVC\14.29.30133\bin\HostX86\x64\cl.exe /c /nologo /Ox /W3 /GL /DNDEBUG /MD -I../include -IC:\Program Files\Python310\include -IC:\Program Files\Python310\Include -IC:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Tools\MSVC\14.29.30133\include -IC:\Program Files (x86)\Windows Kits\NETFXSDK\4.8\include\um -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\ucrt -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\shared -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\um -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\winrt -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\cppwinrt /Tcscanner.c /Fobuild\temp.win-amd64-3.10\Release\scanner.objscanner.cC:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Tools\MSVC\14.29.30133\bin\HostX86\x64\cl.exe /c /nologo /Ox /W3 /GL /DNDEBUG /MD -I../include -IC:\Program Files\Python310\include -IC:\Program Files\Python310\Include -IC:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Tools\MSVC\14.29.30133\include -IC:\Program Files (x86)\Windows Kits\NETFXSDK\4.8\include\um -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\ucrt -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\shared -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\um -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\winrt -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\cppwinrt /Tcsymbol.c /Fobuild\temp.win-amd64-3.10\Release\symbol.objsymbol.cC:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Tools\MSVC\14.29.30133\bin\HostX86\x64\cl.exe /c /nologo /Ox /W3 /GL /DNDEBUG /MD -I../include -IC:\Program Files\Python310\include -IC:\Program Files\Python310\Include -IC:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Tools\MSVC\14.29.30133\include -IC:\Program Files (x86)\Windows Kits\NETFXSDK\4.8\include\um -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\ucrt -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\shared -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\um -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\winrt -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\cppwinrt /Tcsymboliter.c /Fobuild\temp.win-amd64-3.10\Release\symboliter.objsymboliter.cC:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Tools\MSVC\14.29.30133\bin\HostX86\x64\cl.exe /c /nologo /Ox /W3 /GL /DNDEBUG /MD -I../include -IC:\Program Files\Python310\include -IC:\Program Files\Python310\Include -IC:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Tools\MSVC\14.29.30133\include -IC:\Program Files (x86)\Windows Kits\NETFXSDK\4.8\include\um -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\ucrt -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\shared -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\um -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\winrt -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\cppwinrt /Tcsymbolset.c /Fobuild\temp.win-amd64-3.10\Release\symbolset.objsymbolset.cC:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Tools\MSVC\14.29.30133\bin\HostX86\x64\cl.exe /c /nologo /Ox /W3 /GL /DNDEBUG /MD -I../include -IC:\Program Files\Python310\include -IC:\Program Files\Python310\Include -IC:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Tools\MSVC\14.29.30133\include -IC:\Program Files (x86)\Windows Kits\NETFXSDK\4.8\include\um -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\ucrt -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\shared -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\um -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\winrt -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\cppwinrt /Tczbarmodule.c /Fobuild\temp.win-amd64-3.10\Release\zbarmodule.objzbarmodule.czbarmodule.c(116): warning C4244: '=': conversion from 'Py_ssize_t' to 'int', possible loss of dataC:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Tools\MSVC\14.29.30133\bin\HostX86\x64\link.exe /nologo /INCREMENTAL:NO /LTCG /DLL /MANIFEST:EMBED,ID=2 /MANIFESTUAC:NO /LIBPATH:C:\Program Files\Python310\libs /LIBPATH:C:\Program Files\Python310\PCbuild\amd64 /LIBPATH:C:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Tools\MSVC\14.29.30133\lib\x64 /LIBPATH:C:\Program Files (x86)\Windows Kits\NETFXSDK\4.8\lib\um\x64 /LIBPATH:C:\Program Files (x86)\Windows Kits\10\lib\10.0.19041.0\ucrt\x64 /LIBPATH:C:\Program Files (x86)\Windows Kits\10\lib\10.0.19041.0\um\x64 zbar.lib /EXPORT:PyInit_zbar build\temp.win-amd64-3.10\Release\decoder.obj build\temp.win-amd64-3.10\Release\enum.obj build\temp.win-amd64-3.10\Release\exception.obj build\temp.win-amd64-3.10\Release\image.obj build\temp.win-amd64-3.10\Release\imagescanner.obj build\temp.win-amd64-3.10\Release\processor.obj build\temp.win-amd64-3.10\Release\scanner.obj build\temp.win-amd64-3.10\Release\symbol.obj build\temp.win-amd64-3.10\Release\symboliter.obj build\temp.win-amd64-3.10\Release\symbolset.obj build\temp.win-amd64-3.10\Release\zbarmodule.obj /OUT:build\lib.win-amd64-3.10\zbar.cp310-win_amd64.pyd /IMPLIB:build\temp.win-amd64-3.10\Release\zbar.cp310-win_amd64.libLINK : fatal error LNK1181: cannot open input file 'zbar.lib'error: command 'C:\\Program Files (x86)\\Microsoft Visual Studio\\2019\\BuildTools\\VC\\Tools\\MSVC\\14.29.30133\\bin\\HostX86\\x64\\link.exe' failed with exit code 1181. Follow GL Studio; GL Studio. GL Studio. Liminal State. $2-20%. a puzzle game set in liminal locations, with procedurally generated rooms. GL Studio. Adventure. The iSTI orporation rand uidelines 8 Our Logos 2.3 GL Studio MicroTM Logo GL Studio MicroTM is a sub-brand of GL Studio and enables the application of GL Studio ’s powerful features into smaller embedded MCUs. GL Studio MicroTM capitalizes on GL Studio ’s existing color palette, and introduces a new Steel Gray color.GL Studio Blockset for Simulink Download
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DescriptionI want to install zbar in python and use it in python.I did runpython setup.py install but i get this error cd .\zbar\PS C:\Users\princ\Downloads\projects\freelancing\fiverr\zbar\zbar> cd .\pygtk\PS C:\Users\princ\Downloads\projects\freelancing\fiverr\zbar\zbar\pygtk> cd ..PS C:\Users\princ\Downloads\projects\freelancing\fiverr\zbar\zbar> cd .\python\PS C:\Users\princ\Downloads\projects\freelancing\fiverr\zbar\zbar\python> python setup.py installC:\Users\princ\Downloads\projects\freelancing\fiverr\zbar\zbar\python\setup.py:2: DeprecationWarning: The distutils package is deprecated and slated for removal in Python 3.12. Use setuptools or check PEP 632 for potential alternatives from distutils.core import setup, Extensionrunning installrunning buildrunning build_extbuilding 'zbar' extensionC:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Tools\MSVC\14.29.30133\bin\HostX86\x64\cl.exe /c /nologo /Ox /W3 /GL /DNDEBUG /MD -I../include -IC:\Program Files\Python310\include -IC:\Program Files\Python310\Include -IC:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Tools\MSVC\14.29.30133\include -IC:\Program Files (x86)\Windows Kits\NETFXSDK\4.8\include\um -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\ucrt -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\shared -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\um -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\winrt -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\cppwinrt /Tcdecoder.c /Fobuild\temp.win-amd64-3.10\Release\decoder.objdecoder.cC:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Tools\MSVC\14.29.30133\bin\HostX86\x64\cl.exe /c /nologo /Ox /W3 /GL /DNDEBUG /MD -I../include -IC:\Program Files\Python310\include -IC:\Program Files\Python310\Include -IC:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Tools\MSVC\14.29.30133\include -IC:\Program Files (x86)\Windows Kits\NETFXSDK\4.8\include\um -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\ucrt -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\shared -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\um -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\winrt -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\cppwinrt /Tcenum.c /Fobuild\temp.win-amd64-3.10\Release\enum.objenum.cC:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Tools\MSVC\14.29.30133\bin\HostX86\x64\cl.exe /c /nologo /Ox /W3 /GL /DNDEBUG /MD -I../include -IC:\Program Files\Python310\include -IC:\Program Files\Python310\Include -IC:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Tools\MSVC\14.29.30133\include -IC:\Program Files (x86)\Windows Kits\NETFXSDK\4.8\include\um -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\ucrt -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\shared -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\um -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\winrt -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\cppwinrt /Tcexception.c /Fobuild\temp.win-amd64-3.10\Release\exception.objexception.cC:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Tools\MSVC\14.29.30133\bin\HostX86\x64\cl.exe /c /nologo /Ox /W3 /GL /DNDEBUG /MD -I../include -IC:\Program Files\Python310\include -IC:\Program Files\Python310\Include -IC:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Tools\MSVC\14.29.30133\include -IC:\Program Files (x86)\Windows Kits\NETFXSDK\4.8\include\um -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\ucrt -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\shared -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\um -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\winrt -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\cppwinrt /Tcimage.c /Fobuild\temp.win-amd64-3.10\Release\image.objimage.cimage.c(335): warning C4244: 'function': conversion from 'Py_ssize_t' to 'unsigned long', possible loss of dataC:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Tools\MSVC\14.29.30133\bin\HostX86\x64\cl.exe /c /nologo /Ox /W3 /GL /DNDEBUG /MD -I../include -IC:\Program Files\Python310\include -IC:\Program Files\Python310\Include -IC:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Tools\MSVC\14.29.30133\include -IC:\Program Files (x86)\Windows Kits\NETFXSDK\4.8\include\um -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\ucrt -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\shared -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\um -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\winrt -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\cppwinrt /Tcimagescanner.c /Fobuild\temp.win-amd64-3.10\Release\imagescanner.objimagescanner.cC:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Tools\MSVC\14.29.30133\bin\HostX86\x64\cl.exe /c /nologo /Ox /W3 /GL /DNDEBUG /MD -I../include -IC:\Program Files\Python310\include -IC:\Program Files\Python310\Include -IC:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Tools\MSVC\14.29.30133\include -IC:\Program Files (x86)\Windows Kits\NETFXSDK\4.8\include\um -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\ucrt -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\shared -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\um -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\winrt -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\cppwinrt /Tcprocessor.c /Fobuild\temp.win-amd64-3.10\Release\processor.objprocessor.cprocessor.c(244): warning C4244: '=': conversion from 'double' to 'long', possible loss of dataC:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Tools\MSVC\14.29.30133\bin\HostX86\x64\cl.exe /c /nologo /Ox /W3 /GL /DNDEBUG /MD -I../include -IC:\Program Files\Python310\include -IC:\Program Files\Python310\Include -IC:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Tools\MSVC\14.29.30133\include -IC:\Program Files (x86)\Windows Kits\NETFXSDK\4.8\include\um -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\ucrt -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\shared -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\um -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\winrt -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\cppwinrt /Tcscanner.c /Fobuild\temp.win-amd64-3.10\Release\scanner.objscanner.cC:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Tools\MSVC\14.29.30133\bin\HostX86\x64\cl.exe /c /nologo /Ox /W3 /GL /DNDEBUG /MD -I../include -IC:\Program Files\Python310\include -IC:\Program Files\Python310\Include -IC:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Tools\MSVC\14.29.30133\include -IC:\Program Files (x86)\Windows Kits\NETFXSDK\4.8\include\um -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\ucrt -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\shared -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\um -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\winrt -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\cppwinrt /Tcsymbol.c /Fobuild\temp.win-amd64-3.10\Release\symbol.objsymbol.cC:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Tools\MSVC\14.29.30133\bin\HostX86\x64\cl.exe /c /nologo /Ox /W3 /GL /DNDEBUG /MD -I../include -IC:\Program Files\Python310\include -IC:\Program Files\Python310\Include -IC:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Tools\MSVC\14.29.30133\include -IC:\Program Files (x86)\Windows Kits\NETFXSDK\4.8\include\um -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\ucrt -IC:\Program FilesGL Studio 8.0 Webinar - YouTube
It Works?To run the project, follow the steps below:Check the GL Folder: Ensure that the GL folder is present in the project directory. This folder contains the necessary libraries for the application to work.Install the GL Folder: With Visual Studio open, locate main.cpp in the "Source Files" and go into the properties of main.cpp (Alt+Enter). Then, go to:Configuration Properties > General > C/C++ > General > Additional Include DirectoriesNow, click on the arrow and click edit. Once the new "Additional Include Directories" window opens, click on the yellow folder icon with a little shine to add a new line (Alt + Insert). Then, enter the path of the GL folder in the new line.Example: "D:\Code\Visual Studio\Final Project Computer Graphics - 3rd Semester\pt-br\Project\GL;%(AdditionalIncludeDirectories)"Then, click OK > Apply to finish this step.Copy and Paste files: Before you compile and finally run the program, it's important to make sure that all the files in the GL folder also exists in the project folder. If you can't see them in the System Solar folder, simply copy and paste the files from the GL folder to the Solar System folder.Compile and Run: After completing the above three steps, you need to compile the program and run it. You can do it however you prefer, either through commands or using local debugging in Windows through Visual Studio. Both options will work, but make sure you are doing it in the x86 version.Visualization: The application allows the user to view the solar system in action. There is no direct interaction with the elements of the simulation. The rotation of the planets and the moon's orbit are controlled automatically.If you encounter difficulties with installation or execution, feel free to comment about it or directly contact me via Github email for support.Additional InformationFuture Enhancements: The solar system simulation is an ongoing project and may receive updates in the future, including improvements in planetary rotation and possible additional features.Notes: Some parts of the application may seem complex or may be implemented differently. This project was an opportunity for learning and practice, and I am committed to continuously improving the code.AcknowledgmentsI would like to express my gratitude to all the people who contributed to the development of this project:To my friends and colleagues who provided valuable feedback and constant support.To my teachers who shared their knowledge and guidance throughout the process.To the open-source community for providing essential tools and resources forStudio GL Archives - Sunrise Jewelry
Download Article Download Article For graphics, many programmers favor OpenGL. Its creator strongly advises using an OpenGL loading library (like GLAD) and a window toolkit (like GLFW) if you are one of them. This tutorial will assist you with overcoming the initial difficulty of utilizing OpenGL with GLFW and GLAD, which includes installing and configuring them as well as using the OpenGL-GLFW-GLAD Template in Visual Studio 2022 to create your first project. Assumed for this guide are Windows 10 or 11 with Visual Studio 2022 as your IDE. This lesson is meant for the novice. He is able to configure GLFW and GLAD in a Visual Studio project. You learns how to set up GLFW and GLAD on project with Visual Studio by 3 ways: Firstst targeting x32 platform, second targeting x64 platform, and third setup source GLFW that Visual Studio and CMake compiled, as well as binary GLAD that you did not compile. By default Visual Studio 2022 is x64 application. However it runs interchangeably x86 (32 bits) and x64 applications.1Emphasize the actions you plan to take. Highlight a step, a substep, or a section of it, then carry it out. Take a look at the image above. 2Download Visual Studio 2022 Community.While downloading, check the box labeled "Desktop development with C++ workload." Scroll down the page if needed (see the image below. Select "Language pack" and tick the "English" option.Click "General" in the "Development settings" menu of the "Personalize your Visual Studio experience" wizard during installation. > click "Visual C++" > click Start Visual Studio.Advertisement1Make the GL and GLP folders. Launch the File Explorer in Windows > Open the directory (disk) C.It's okay if the folders GL and GLP exist.If not, perform a right-click in an empty space > choose "New" > "Folder" > type GL > press ↵ Enter. Create the GLP folder in the same manner.Make a folder named GLAD inside the "GL" folder.2Download GLFW x32. Choose Open Link in New Window by right-clicking on the following address: 32-bit Windows binaries. You receive the most recent version, glfw-3.4.bin.WIN32 (or latest). The unzipped folder ought to appear in a new File Explorer.Open folder C:\GL.In the new File Explorer click folder glfw-3.4.bin.WIN32, (or latest) > click it again and drag into C:\GL.Close the new "File Explorer" window > close the GLFW window.Once the folder has completed copying, and pasting, copy GLFWx32 > click folder > right click >. Follow GL Studio; GL Studio. GL Studio. Liminal State. $2-20%. a puzzle game set in liminal locations, with procedurally generated rooms. GL Studio. Adventure. The iSTI orporation rand uidelines 8 Our Logos 2.3 GL Studio MicroTM Logo GL Studio MicroTM is a sub-brand of GL Studio and enables the application of GL Studio ’s powerful features into smaller embedded MCUs. GL Studio MicroTM capitalizes on GL Studio ’s existing color palette, and introduces a new Steel Gray color.
GL Studio 8.1 Webinar - YouTube
Click "Rename" (in Windows 11 it is an icon) > paste > hit ↵ Enter.Now in "GL" folder you have folders "GLAD" (empty) and "GLFWx32".3Download GLAD. Right click on following address and select Open Link in New Window In Language leave C/C++.Below API, in gl entry, select the latest version, which is 4.6 as of 26/11/2024.In Specification leave OpenGL.In Profile select Core.Ignore the Extensions.Make sure in Options list "Generate a loader" option is ticked.Click GENERATE.In "Glad" window (see picture above), click "glad.zip".In downloading new File Explorer window you have two unzip folders: include and src.Open folder C:\GL\GLAD.Click folder include > click it again and drag into folder GLAD, at C:\GL\GLAD.Click folder src > click it again and drag into folder GLAD, at C:\GL\GLAD.Now in folder GLAD you have two unzip folders: include and src.Go back to GL folder.Close GLAD window > close downloading new File Explorer window.Advertisement1Create empty project.If it's the first time you open Visual Studio. Click Create a new project.In Create a new project wizard, find Empty Project Start from scratch with C++ for Windows. Provides no starting files. (see image above. If it's not visible, enter its name in the search bar above the list and press ↵ Enter) > click it > click Next.In Configure your new project wizard for "Project name" type (or copy and paste) GLFWx32-GLAD-0Copy C:\GLP and paste in "Location" text field.Check "Place solution and project in the same directory".Click Create.Wait till Visual Studio instance appears.If it's not the first time. In main menu click File > New > Project… > the rest as above..In "Solution Explorer" window right click the "Source Files" folder (the last one) > click "Add > "New Item…"In the "Add New Item" wizard instead of "FileName" type Main > hit ↵ Enter. The source file Main.cpp will open in the main text editor but leave the file blank for now.3Add file glad.c. Go to Visual Studio > Solution Explorer > right click Source Files > click Add > Existing Item ... .Copy C:\GL\GLAD\src and paste in "Add Existing Item - GLFWx32-GLAD-0" wizard Address Bar > hit Enter > click glad.c. "File name" should be glad.c. Click Add.Advertisement1Configure "Property Pages". Go to "Solution Explorer" > right click on the name of your project GLFWx32-GLAD-0 > select "Properties" (the last one). In "GLFWx32-GLAD-0 Property Pages" wizard, 1Test your project. Right click on following address and select Open Link in NewLiminal State by GL Studio - Itch.io
(x86)\Windows Kits\10\include\10.0.19041.0\shared -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\um -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\winrt -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\cppwinrt /Tcsymboliter.c /Fobuild\temp.win-amd64-3.10\Release\symboliter.objsymboliter.cC:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Tools\MSVC\14.29.30133\bin\HostX86\x64\cl.exe /c /nologo /Ox /W3 /GL /DNDEBUG /MD -I../include -IC:\Program Files\Python310\include -IC:\Program Files\Python310\Include -IC:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Tools\MSVC\14.29.30133\include -IC:\Program Files (x86)\Windows Kits\NETFXSDK\4.8\include\um -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\ucrt -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\shared -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\um -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\winrt -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\cppwinrt /Tcsymbolset.c /Fobuild\temp.win-amd64-3.10\Release\symbolset.objsymbolset.cC:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Tools\MSVC\14.29.30133\bin\HostX86\x64\cl.exe /c /nologo /Ox /W3 /GL /DNDEBUG /MD -I../include -IC:\Program Files\Python310\include -IC:\Program Files\Python310\Include -IC:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Tools\MSVC\14.29.30133\include -IC:\Program Files (x86)\Windows Kits\NETFXSDK\4.8\include\um -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\ucrt -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\shared -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\um -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\winrt -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\cppwinrt /Tczbarmodule.c /Fobuild\temp.win-amd64-3.10\Release\zbarmodule.objzbarmodule.czbarmodule.c(116): warning C4244: '=': conversion from 'Py_ssize_t' to 'int', possible loss of dataC:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Tools\MSVC\14.29.30133\bin\HostX86\x64\link.exe /nologo /INCREMENTAL:NO /LTCG /DLL /MANIFEST:EMBED,ID=2 /MANIFESTUAC:NO /LIBPATH:C:\Program Files\Python310\libs /LIBPATH:C:\Program Files\Python310\PCbuild\amd64 /LIBPATH:C:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Tools\MSVC\14.29.30133\lib\x64 /LIBPATH:C:\Program Files (x86)\Windows Kits\NETFXSDK\4.8\lib\um\x64 /LIBPATH:C:\Program Files (x86)\Windows Kits\10\lib\10.0.19041.0\ucrt\x64 /LIBPATH:C:\Program Files (x86)\Windows Kits\10\lib\10.0.19041.0\um\x64 zbar.lib /EXPORT:PyInit_zbar build\temp.win-amd64-3.10\Release\decoder.obj build\temp.win-amd64-3.10\Release\enum.obj build\temp.win-amd64-3.10\Release\exception.obj build\temp.win-amd64-3.10\Release\image.obj build\temp.win-amd64-3.10\Release\imagescanner.obj build\temp.win-amd64-3.10\Release\processor.obj build\temp.win-amd64-3.10\Release\scanner.obj build\temp.win-amd64-3.10\Release\symbol.obj build\temp.win-amd64-3.10\Release\symboliter.obj build\temp.win-amd64-3.10\Release\symbolset.obj build\temp.win-amd64-3.10\Release\zbarmodule.obj /OUT:build\lib.win-amd64-3.10\zbar.cp310-win_amd64.pyd /IMPLIB:build\temp.win-amd64-3.10\Release\zbar.cp310-win_amd64.libLINK : fatal error LNK1181: cannot open input file 'zbar.lib'error: command 'C:\\Program Files (x86)\\Microsoft Visual Studio\\2019\\BuildTools\\VC\\Tools\\MSVC\\14.29.30133\\bin\\HostX86\\x64\\link.exe' failed with exit code 1181">C:\Program Files\Python310\python.exe: can't open file 'C:\\Users\\princ\\Downloads\\projects\\freelancing\\fiverr\\zbar\\setup.py': [Errno 2] No such file or directoryPS C:\Users\princ\Downloads\projects\freelancing\fiverr\zbar> cd .\zbar\PS C:\Users\princ\Downloads\projects\freelancing\fiverr\zbar\zbar> cd .\pygtk\PS C:\Users\princ\Downloads\projects\freelancing\fiverr\zbar\zbar\pygtk> cd ..PS C:\Users\princ\Downloads\projects\freelancing\fiverr\zbar\zbar> cd .\python\PS C:\Users\princ\Downloads\projects\freelancing\fiverr\zbar\zbar\python> python setup.py installC:\Users\princ\Downloads\projects\freelancing\fiverr\zbar\zbar\python\setup.py:2: DeprecationWarning: The distutils package is deprecated and slated for removal in Python 3.12. Use setuptools or check PEP 632 for potential alternatives from distutils.core import setup, Extensionrunning installrunning buildrunning build_extbuilding 'zbar' extensionC:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Tools\MSVC\14.29.30133\bin\HostX86\x64\cl.exe /c /nologo /Ox /W3 /GL /DNDEBUG /MD -I../include -IC:\Program Files\Python310\include -IC:\Program Files\Python310\Include -IC:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Tools\MSVC\14.29.30133\include -IC:\Program Files (x86)\Windows Kits\NETFXSDK\4.8\include\um -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\ucrt -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\shared -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\um -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\winrt -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\cppwinrt /Tcdecoder.c /Fobuild\temp.win-amd64-3.10\Release\decoder.objdecoder.cC:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Tools\MSVC\14.29.30133\bin\HostX86\x64\cl.exe /c /nologo /Ox /W3 /GL /DNDEBUG /MD -I../include -IC:\Program Files\Python310\include -IC:\Program Files\Python310\Include -IC:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Tools\MSVC\14.29.30133\include -IC:\Program Files (x86)\Windows Kits\NETFXSDK\4.8\include\um -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\ucrt -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\shared -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\um -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\winrt -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\cppwinrt /Tcenum.c /Fobuild\temp.win-amd64-3.10\Release\enum.objenum.cC:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Tools\MSVC\14.29.30133\bin\HostX86\x64\cl.exe /c /nologo /Ox /W3 /GL /DNDEBUG /MD -I../include -IC:\Program Files\Python310\include -IC:\Program Files\Python310\Include -IC:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Tools\MSVC\14.29.30133\include -IC:\Program Files (x86)\Windows Kits\NETFXSDK\4.8\include\um -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\ucrt -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\shared -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\um -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\winrt -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\cppwinrt /Tcexception.c /Fobuild\temp.win-amd64-3.10\Release\exception.objexception.cC:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Tools\MSVC\14.29.30133\bin\HostX86\x64\cl.exe /c /nologo /Ox /W3 /GL /DNDEBUG /MD -I../include -IC:\Program Files\Python310\include -IC:\Program Files\Python310\Include -IC:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Tools\MSVC\14.29.30133\include -IC:\Program Files (x86)\Windows Kits\NETFXSDK\4.8\include\um -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\ucrt -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\shared -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\um -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\winrt -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\cppwinrt /Tcimage.c /Fobuild\temp.win-amd64-3.10\Release\image.objimage.cimage.c(335): warning C4244: 'function': conversion from 'Py_ssize_t' to 'unsigned long', possible loss of dataC:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Tools\MSVC\14.29.30133\bin\HostX86\x64\cl.exe /c /nologo /Ox /W3 /GL /DNDEBUG /MD -I../include -IC:\Program Files\Python310\include -IC:\Program Files\Python310\Include -IC:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Tools\MSVC\14.29.30133\include -IC:\Program Files (x86)\Windows Kits\NETFXSDK\4.8\include\um -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\ucrt -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\shared -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\um -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\winrt -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\cppwinrt /Tcimagescanner.c /Fobuild\temp.win-amd64-3.10\Release\imagescanner.objimagescanner.cC:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Tools\MSVC\14.29.30133\bin\HostX86\x64\cl.exe. Follow GL Studio; GL Studio. GL Studio. Liminal State. $2-20%. a puzzle game set in liminal locations, with procedurally generated rooms. GL Studio. Adventure.GL Studio Logos and Branding Guide
"Template name" should be GLFWx64-GLAD-0. Click Finish.Template has been created. Close thrown window with template's path.2Create project. In Visual Studio main menu > Click "File" > "New" > "Project...".In Create a new project wizard in the list of templates select "GLFWx64-GLAD-0" (if it's not visible, enter its name in the search bar above the list and press ↵ Enter) > click Next.In Configure your new project wizard, "Project name" should be GLFWx64-GLAD-01.If Location is C:\GLP, it's okay. If it's not, copy C:\GLP, and paste.Be sure "Place solution and project in the same directory" is checked. Click Create, and wait till project be created.In Visual Studio's GUI main menu, select x64 > hit Ctrl+F5 or in Visual Studio's main menu click the green triangle with phrase "Local Windows Debugger".TIP. When you create project with this template remember in Visual Studio GUI's main menu select x64.Advertisement1Compiling a library from the source code guarantees that the resulting library is perfectly tailored for your CPU/OS, a luxury pre-compiled binaries don't always provide. It is also important that binaries you get target x64 platform.2Create folders GL, GLP and GLAD. Open Windows's File Explorer > Navigate to disk (directory) C.If folders GL and GLP exist it's okay.Make a folder named GLAD inside the "GL" folder.If they do not, right click in empty area > select New > Folder > type GL > hit ↵ Enter. By same way create folder GLP.3Download CMake. Right-click on following address and select Open Link in New Window down the page and find "Latest Release (3.31.6)", (or latest). In second "Platform" list (Binary distributions:), find (see image below) "Windows x64 ZIP" and click the beside entry cmake-3.31.6-windows-x86_64.zip (or latest). The unzipped folder ought to appear in a new File Explorer. 4Copy and unzip the zip folder.Open folder C:\GL.In the new File Explorer click folder cmake-3.31.6-windows-x86_64, (or latest) > click it again and drag into C:\GL.Once the folder has completed copying and pasting, copy CMake > click folder > right click > click "Rename" (in Windows 11 it is an icon) > paste > hit ↵ Enter.Close the new "File Explorer" window > close the "CMake" window.Double click folder "CMake" > double click folder bin > inside you should see CMake's logo next to file name cmake-gui > double click this file. Now on your screen you have CMake GUI > go back to GL folder.Each time you need CMake, navigate toComments
C:\ > GL > double click folder CMake > double click "bin" > double click file cmake-gui (the one with CMake's logo).Advertisement1Download GLFW source code. Right-click on following address and select Open Link in New Window "Source package". The unzipped folder ought to appear in a new File Explorer.Open folder C:\GL.In the new File Explorer click folder glfw-3.4, (or latest) > click it again and drag into C:\GL.Once the folder has completed copying and pasting, copy GLFWsrc > click folder > right click > click "Rename" > paste > hit ↵ Enter.Close the downloading new File Explorer window > close "GLFW" window.2Download GLAD. Right click on following address and select Open Link in New Window In Language leave C/C++.Below API, in gl entry, select the latest version (today is 4.6).In Specification leave OpenGL.In Profile select Core.Ignore the Extensions.Make sure in Options list "Generate a loader" option is ticked.Click GENERATE.In "Glad" window (see picture above), click "glad.zip".In downloading new File Explorer window you have two unzip folders: include and src.Open folder C:\GL\GLAD.Click folder include > click it again and drag into folder GLAD, at C:\GL\GLAD.Click folder src > click it again and drag into folder GLAD, at C:\GL\GLAD.Now in folder GLAD you have two unzip folders: include and src.Go back to GL folder.Close GLAD window > close downloading new File Explorer window.Advertisement1Go to CMake GUI. See image above. Copy (attention: do not copy any space)C:\GL\GLFWsrc and paste in CMake GUI first text field.Copy (attention: do not copy any space)C:\GL\GLFWsrc\build an paste in the second text field.Configure and generate. In CMake GUI, click Configure > in wizard Create Directory click Yes > in wizard "Specify the generator for this project" select "Microsoft Visual Studio 17 2022" > click Finish.When, in CMake GUI, you read: "Configuring done", click Generate. You should read: "Generating done".Build your solution.Copy C:\GL\GLFWsrc\build and paste in File Explorer Address Bar > hit ↵ Enter > Double click "GLFW.sln", or "GLFW", or "ALL_BUILD.vcxproj". In thrown wizard "Microsoft Visual Studio Version Selector" select "Microsoft Visual Studio 17 2022" > click OK. An instance of Visual Studio appears. Wait until in main menu "Build" entry appears. Click it > click "Build Solution".Wait till you read the last line in "Output" window: ========== Build: X succeeded, 0 failed, 0 up-to-date, Y skipped" ==========Numbers of succeeded (X) and skipped (Y) change in glfw versions. Today (29-June-2024) are 34 and 3 respectively.Copy C:\GL\GLFWsrc\build\src\Debug and paste
2025-04-18Visual Studio main menu, select x86.Advertisement1Create folders GL, GLP and GLAD. Open Windows's File Explorer > Navigate to disk (directory) C.If folders GL and GLP exist it's okay.If they do not, right click in empty area > select New > Folder > type GL > hit ↵ Enter. By same way create folder GLP.Within the GL folder make the GLAD folder.2Download GLFW x64. Right click on following address and select Open Link in New Window 64-bit Windows binaries. You get "glfw-3.4.bin.WIN64" or latest version. The unzipped folder ought to appear in a new File Explorer.Open folder C:\GL, if it's not already open.In the new File Explorer click folder glfw-3.4.bin.WIN64, (or latest) > click it again and drag into C:\GL.Once the folder has completed copying and pasting, copy GLFWx64 > click folder > right click > click "Rename" (in Windows 11 it is an icon) > Paste > hit ↵ Enter.Close the new "File Explorer" window > close the GLFW window.3Download GLAD. Right click on following address and select Open Link in New Window In Language leave C/C++.Below API, in gl entry, select the latest version (today is 4.6).In Specification leave OpenGL.In Profile select Core.Ignore the Extensions.Make sure in Options list "Generate a loader" option is ticked.Click GENERATE.In "Glad" window (see picture above), click "glad.zip".In downloading new File Explorer window you have two unzip folders: include and src.Open folder C:\GL\GLAD.Click folder include > click it again and drag into folder GLAD, at C:\GL\GLAD.Click folder src > click it again and drag into folder GLAD, at C:\GL\GLAD.Now in folder GLAD you have two unzip folders: include and src.Go back to GL folder.Close GLAD window > close downloading new File Explorer window.Advertisement1Create empty project.If it's the first time you open Visual Studio. Click Create a new project.In Create a new project wizard, find Empty Project Start from scratch with C++ for Windows. Provides no starting files. (see image above. If it's not visible, enter its name in the search bar above the list and press ↵ Enter) > click it > click Next.In Configure your new project wizard for "Project name" type (or copy and paste) GLFWx64-GLAD-0Copy C:\GLP and paste in "Location" text field.Check "Place solution and project in the same directory".Click Create.Wait till Visual Studio instance appears.If it's not the first time. In main menu click File > New > Project… > the rest as above..In "Solution Explorer" window right click the
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2025-04-10DescriptionI want to install zbar in python and use it in python.I did runpython setup.py install but i get this error cd .\zbar\PS C:\Users\princ\Downloads\projects\freelancing\fiverr\zbar\zbar> cd .\pygtk\PS C:\Users\princ\Downloads\projects\freelancing\fiverr\zbar\zbar\pygtk> cd ..PS C:\Users\princ\Downloads\projects\freelancing\fiverr\zbar\zbar> cd .\python\PS C:\Users\princ\Downloads\projects\freelancing\fiverr\zbar\zbar\python> python setup.py installC:\Users\princ\Downloads\projects\freelancing\fiverr\zbar\zbar\python\setup.py:2: DeprecationWarning: The distutils package is deprecated and slated for removal in Python 3.12. Use setuptools or check PEP 632 for potential alternatives from distutils.core import setup, Extensionrunning installrunning buildrunning build_extbuilding 'zbar' extensionC:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Tools\MSVC\14.29.30133\bin\HostX86\x64\cl.exe /c /nologo /Ox /W3 /GL /DNDEBUG /MD -I../include -IC:\Program Files\Python310\include -IC:\Program Files\Python310\Include -IC:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Tools\MSVC\14.29.30133\include -IC:\Program Files (x86)\Windows Kits\NETFXSDK\4.8\include\um -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\ucrt -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\shared -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\um -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\winrt -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\cppwinrt /Tcdecoder.c /Fobuild\temp.win-amd64-3.10\Release\decoder.objdecoder.cC:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Tools\MSVC\14.29.30133\bin\HostX86\x64\cl.exe /c /nologo /Ox /W3 /GL /DNDEBUG /MD -I../include -IC:\Program Files\Python310\include -IC:\Program Files\Python310\Include -IC:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Tools\MSVC\14.29.30133\include -IC:\Program Files (x86)\Windows Kits\NETFXSDK\4.8\include\um -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\ucrt -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\shared -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\um -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\winrt -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\cppwinrt /Tcenum.c /Fobuild\temp.win-amd64-3.10\Release\enum.objenum.cC:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Tools\MSVC\14.29.30133\bin\HostX86\x64\cl.exe /c /nologo /Ox /W3 /GL /DNDEBUG /MD -I../include -IC:\Program Files\Python310\include -IC:\Program Files\Python310\Include -IC:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Tools\MSVC\14.29.30133\include -IC:\Program Files (x86)\Windows Kits\NETFXSDK\4.8\include\um -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\ucrt -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\shared -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\um -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\winrt -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\cppwinrt /Tcexception.c /Fobuild\temp.win-amd64-3.10\Release\exception.objexception.cC:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Tools\MSVC\14.29.30133\bin\HostX86\x64\cl.exe /c /nologo /Ox /W3 /GL /DNDEBUG /MD -I../include -IC:\Program Files\Python310\include -IC:\Program Files\Python310\Include -IC:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Tools\MSVC\14.29.30133\include -IC:\Program Files (x86)\Windows Kits\NETFXSDK\4.8\include\um -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\ucrt -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\shared -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\um -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\winrt -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\cppwinrt /Tcimage.c /Fobuild\temp.win-amd64-3.10\Release\image.objimage.cimage.c(335): warning C4244: 'function': conversion from 'Py_ssize_t' to 'unsigned long', possible loss of dataC:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Tools\MSVC\14.29.30133\bin\HostX86\x64\cl.exe /c /nologo /Ox /W3 /GL /DNDEBUG /MD -I../include -IC:\Program Files\Python310\include -IC:\Program Files\Python310\Include -IC:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Tools\MSVC\14.29.30133\include -IC:\Program Files (x86)\Windows Kits\NETFXSDK\4.8\include\um -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\ucrt -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\shared -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\um -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\winrt -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\cppwinrt /Tcimagescanner.c /Fobuild\temp.win-amd64-3.10\Release\imagescanner.objimagescanner.cC:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Tools\MSVC\14.29.30133\bin\HostX86\x64\cl.exe /c /nologo /Ox /W3 /GL /DNDEBUG /MD -I../include -IC:\Program Files\Python310\include -IC:\Program Files\Python310\Include -IC:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Tools\MSVC\14.29.30133\include -IC:\Program Files (x86)\Windows Kits\NETFXSDK\4.8\include\um -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\ucrt -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\shared -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\um -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\winrt -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\cppwinrt /Tcprocessor.c /Fobuild\temp.win-amd64-3.10\Release\processor.objprocessor.cprocessor.c(244): warning C4244: '=': conversion from 'double' to 'long', possible loss of dataC:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Tools\MSVC\14.29.30133\bin\HostX86\x64\cl.exe /c /nologo /Ox /W3 /GL /DNDEBUG /MD -I../include -IC:\Program Files\Python310\include -IC:\Program Files\Python310\Include -IC:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Tools\MSVC\14.29.30133\include -IC:\Program Files (x86)\Windows Kits\NETFXSDK\4.8\include\um -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\ucrt -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\shared -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\um -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\winrt -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\cppwinrt /Tcscanner.c /Fobuild\temp.win-amd64-3.10\Release\scanner.objscanner.cC:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Tools\MSVC\14.29.30133\bin\HostX86\x64\cl.exe /c /nologo /Ox /W3 /GL /DNDEBUG /MD -I../include -IC:\Program Files\Python310\include -IC:\Program Files\Python310\Include -IC:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Tools\MSVC\14.29.30133\include -IC:\Program Files (x86)\Windows Kits\NETFXSDK\4.8\include\um -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\ucrt -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\shared -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\um -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\winrt -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\cppwinrt /Tcsymbol.c /Fobuild\temp.win-amd64-3.10\Release\symbol.objsymbol.cC:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Tools\MSVC\14.29.30133\bin\HostX86\x64\cl.exe /c /nologo /Ox /W3 /GL /DNDEBUG /MD -I../include -IC:\Program Files\Python310\include -IC:\Program Files\Python310\Include -IC:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Tools\MSVC\14.29.30133\include -IC:\Program Files (x86)\Windows Kits\NETFXSDK\4.8\include\um -IC:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\ucrt -IC:\Program Files
2025-04-02Download Article Download Article For graphics, many programmers favor OpenGL. Its creator strongly advises using an OpenGL loading library (like GLAD) and a window toolkit (like GLFW) if you are one of them. This tutorial will assist you with overcoming the initial difficulty of utilizing OpenGL with GLFW and GLAD, which includes installing and configuring them as well as using the OpenGL-GLFW-GLAD Template in Visual Studio 2022 to create your first project. Assumed for this guide are Windows 10 or 11 with Visual Studio 2022 as your IDE. This lesson is meant for the novice. He is able to configure GLFW and GLAD in a Visual Studio project. You learns how to set up GLFW and GLAD on project with Visual Studio by 3 ways: Firstst targeting x32 platform, second targeting x64 platform, and third setup source GLFW that Visual Studio and CMake compiled, as well as binary GLAD that you did not compile. By default Visual Studio 2022 is x64 application. However it runs interchangeably x86 (32 bits) and x64 applications.1Emphasize the actions you plan to take. Highlight a step, a substep, or a section of it, then carry it out. Take a look at the image above. 2Download Visual Studio 2022 Community.While downloading, check the box labeled "Desktop development with C++ workload." Scroll down the page if needed (see the image below. Select "Language pack" and tick the "English" option.Click "General" in the "Development settings" menu of the "Personalize your Visual Studio experience" wizard during installation. > click "Visual C++" > click Start Visual Studio.Advertisement1Make the GL and GLP folders. Launch the File Explorer in Windows > Open the directory (disk) C.It's okay if the folders GL and GLP exist.If not, perform a right-click in an empty space > choose "New" > "Folder" > type GL > press ↵ Enter. Create the GLP folder in the same manner.Make a folder named GLAD inside the "GL" folder.2Download GLFW x32. Choose Open Link in New Window by right-clicking on the following address: 32-bit Windows binaries. You receive the most recent version, glfw-3.4.bin.WIN32 (or latest). The unzipped folder ought to appear in a new File Explorer.Open folder C:\GL.In the new File Explorer click folder glfw-3.4.bin.WIN32, (or latest) > click it again and drag into C:\GL.Close the new "File Explorer" window > close the GLFW window.Once the folder has completed copying, and pasting, copy GLFWx32 > click folder > right click >
2025-04-08