Gpu process

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GPU process: This process is responsible for communicating with the GPU (graphics processing unit) and handles all GPU tasks. The GPU is a piece of hardware that GPU process: This process is responsible for communicating with the GPU (graphics processing unit) and handles all GPU tasks. The GPU is a piece of hardware that

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gpu process / chrome gpu process / how to disable gpu process

Jerry.m...@gmail.comunread,Apr 26, 2013, 9:26:57 PM4/26/13to chromi...@chromium.orgHi, all Now I'm focusing on the share mechanism in chrome and webkit, so I want to know the share mechanism between the render process and GPU process when I create a 3D element in web in chrome. Anyone would tell me what's the detail procedure in the the application scenarios of creating 3D games, especially How to interacte between the WebGL, GPU process and the last display stage.Cheers,JerryGregg Tavaresunread,Apr 27, 2013, 10:44:15 AM4/27/13to jerry.m...@gmail.com, chromium-devThere's a bunch of gpu design docs hereIn particularDo those answer your question?jerry.m...@gmail.comunread,Apr 27, 2013, 10:05:26 PM4/27/13to chromi...@chromium.org, jerry.m...@gmail.comThanks, Gregg From your link, I know how does the communication between render process and GPU processing.By the way, I have aother question:In the hardware render patch, the GPU process does the hardware render and then call the D3D APIs to display it. In this case, I split this procedure into two stages, the first stage is that GPU process uses the GPU capability to do some, such as calling the GL to draw some, the second stage is that GPU process uses the D3D(on Windows platform) to display the web. in the first stage, the output of processing is in the GPU, but it is not in the GPU surface which is used to show in screen by D3D on Windows. but the second stage needs a D3D surface as the input on Windows. So I want to know how to do this communication between the GL output and the D3D input in GPU process. Is there a copy from the output of GL into system memory, then do another copy from system memroy into D3D surface ?Cheers,在 2013年4月27日星期六UTC+8下午11时44分15秒,Gregg Tavares写道:Gregg Tavaresunread,Apr 28, 2013, 9:59:50 AM4/28/13to jerry.m...@gmail.com, chromium-dev

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Understanding 'GPU Process: DOM Rendering' and 'GPU Process

You are using an out of date browser. It may not display this or other websites correctly.You should upgrade or use an alternative browser. Thread Status: Not open for further replies. HAN Registered Member Joined: Feb 24, 2005 Posts: 2,098 Location: USA Ron, as always, thanks!! And to Mark R. (if you ever see this), thanks for providing us with these wonderful tools. Really helpful stuff! lodore Registered Member Joined: Jun 22, 2006 Posts: 9,065 just noticed it now has a gpu meter.i like the new options and looks of version 15.I thought the old version was good but new version seems a big improvement. J_L Registered Member Joined: Nov 6, 2009 Posts: 8,738 Great update, GPU feature works well. Don't think there's a similar program with it. PJC Very Frequent Poster Process Explorer 15.0Thanks. System Hacker, System Explorer, and Process Explorer are the Best! Re: Process Explorer 15.0I used Process Explorer for a few years but now find myself using Process Hacker. I think it's great. Pliskin Registered Member Joined: Feb 8, 2009 Posts: 445 Anyone knows why Process Explorer is really slow to close itself? HAN Registered Member Joined: Feb 24, 2005 Posts: 2,098 Location: USA Pliskin Registered Member Joined: Feb 8, 2009 Posts: 445 XP, too. I close it then start it again and I see two instances of Process Explorer. Thanks. HAN Registered Member Joined: Feb 24, 2005 Posts: 2,098 Location: USA Just tried it. Doesn't do that for me. Program ends as desired and starts again normally. What's a "gpu meter"? In the menus for Process Explorer, WHERE do I find gpu meter?Process Explorer 15 is slow to open & very slow to close. Typo? CPU meter?Fine here (XP Pro) fine here too in xp open and close normally blasev Registered Member Joined: Oct 25, 2010 Posts: 763 Win 7 64bit, faster than before lodore Registered Member Joined: Jun 22, 2006 Posts: 9,065 GPU =graphics processing unit. go to the view menu and click on system information. go to the gpu tab. it will shows you how much under load the gpu is in % and how much memory of the gpu is currently used. Right! However, Vista and higher is required for the "GPU Meter"; those running XP, for example, won't see it. lodore Registered Member Joined: Jun 22, 2006 Posts: 9,065 maybe another reason to use a modern operating system? Adric Registered Member Joined: Feb 1, 2006 Posts: 1,790 Ever since v12, I've had problems with system explorer crashing randomly on an XP/SP3 system. Also, when Prevx is scanning, the I/O from Prevx is not showing up in any of the graphs. I had to revert back to v11.33 to fix the crashes

GPU process was unable to boot: GPU process launch failed.

Monero?Before beginning to mine Monero, interested miners must consider a few factors listed below.Monero profitabilityMining is a form of business, and you should think about the profitability of XMR mining before investing in expensive mining equipment. To determine the profitability, you have to consider the pool maintenance fees, if applicable, electricity costs, and mining hash rate.One of the advantages of mining XMR is that it doesn’t require hi-tech and costly hardware, as in the case of Bitcoin. You can start with a simple CPU or GPU to begin the mining process.Hash RateAs mining is a time-based process, the higher the device’s processing power, the smoother the mining process becomes.While both Monero and Bitcoin use similar consensus mechanisms, their hashing algorithm is different. For instance, Bitcoin uses the SHA256 algorithm, while Monero uses the previously mentioned RandomX, which causes the difference in supported mining devices.Hardware choices –AMD or NvidiaUsing a GPU is the ideal way to mine Monero. While it requires substantially more investment compared to using a CPU, its hash rate is significantly higher.There are two primary manufacturers of GPUs you should take a look at – AMD and Nvidia.Mining Monero With an AMD Graphics Processing Unit (GPU)For AMD graphics cards, you can go for either the AMD R9 280x or the more recent AMD Radeon Rx 580. The AMD R9 280x provides a hash power of 500 H/s, while AMD Radeon Rx 580 provides 575 H/s. For AMD GPU, you can use XMR-STAK-AMD as the mining software.Mining Monero With an Nvidia Graphics Processing Unit (GPU)Alternatively, if you choose Nvidia, you can go for the Nvidia GTX 1070, which delivers a hash rate of 505 H/s, or Nvidia GTX 1080, which delivers a hash rate of 600 H/s.How to Mine Monero?When deciding to mine Monero, you need to decide whether to go for CPU or GPU mining. GPU Mining is undoubtedly the more profitable of the two processes. Before you begin the mining process, please find out the processing power your hardware will give you and compare it with the power consumption of the entire process. Ideally, a system requires. GPU process: This process is responsible for communicating with the GPU (graphics processing unit) and handles all GPU tasks. The GPU is a piece of hardware that GPU process: This process is responsible for communicating with the GPU (graphics processing unit) and handles all GPU tasks. The GPU is a piece of hardware that

Understanding 'GPU Process: DOM Rendering' and 'GPU Process: WebGL

Unexpected failure of GPU acceleration may also be connected to the power supply units. Make sure the power supply unit and its components meet general recommendations. Passware tip: Check whether system instability is related to the power supply with the Power Supply Calculator: Why do the GPU cards on Passware Kit Agents display the “Partial Load” status?A: Passware Kit server (Forensic or Business edition) sends batches of passwords to process to Passware Kit Agents and GPU cards. The default size of the batches differs from the encryption type. The "Partial load" status means that the GPU received a smaller batch of passwords than expected. This usually occurs for strong encryption, such as VeraCrypt, and depends on the password recovery settings, password length, recovery state, and so on. This is not an error.If all the GPUs are working in partial load status for several hours without changes, please contact our Support with the details of the recovery process, logs, and screenshots for assistance.Q: Why do I see “Calibrating GPU, loading data” status on the Resources tab? A: The “Calibrating GPU, loading data” message indicates that a batch of passwords to check is prepared for transfer to the GPU. Depending on the encryption strength and Passware Kit Agent bandwidth, the process might take some time. Wait for at least an hour, and if the status does not change, please contact our Support for assistance.Q: Why do I see the "Idle. Hardware disabled" message on the Resources tab?A: The message "Idle. Hardware disabled" means that Passware Kit does not use the GPU in the recovery process. To verify the reason, check the following:Passware Kit Agents and Passware Kit server (Forensic or Business edition) are of the same version.The version is displayed at Help | About for the Passware Kit server and on the Log tab for Passware Kit Agents.Passware tip: If Passware Kit Agent version is newer than Passware Kit server one, the message "This version of Passware Kit Agent is newer than Passware Kit Server. Please update Passware Kit Server first" should appear on the Passware Kit server Log tab.Make sure the option "Disable GPU when the user is active" is unchecked at Tools | Options | Hardware in the Passware Kit server (Forensic or Business edition).Verify whether GPU acceleration is supported for the file in question (GPU Support column): Q: I get the “Failed to prepare OpenCL” error on the Log

Image Processing SDK. GPU Image Processing

Do I need credits for using VanceAI PC to process pictures? Local GPU mode does not require any credits, but online cloud service requires.Starting from v1.3.0.0, VanceAI PC adds online service mode to the original local GPU mode. All of this is trying to facilitate all PC users on clients to process images, even with different hardware performances.VanceAI PC is a client software that runs on your computer. It uses your computer's GPU or CPU to process images, so it does not need to consume credits. Your pictures will not be uploaded to the cloud server, and the speed of processing pictures varies according to your computer's hardware. Generally speaking, the better the GPU performance, the faster the image processing speed will be. For the requirements of VanceAI PC for your computer hardware please check here.Online cloud service mode uses VanceAI's powerful server deployed in the cloud to process images, so your images will be uploaded to the cloud server and credits will be consumed if you download the processed images. The rules for credit consumption are the same as on our website. The advantage is that you don't need to have a computer with a high-performance discrete graphics card and you can process your photos anytime, anywhere.

GPU-Z and Query_External processes

NVIDIA CUDA Compiler Driver NVCCThe documentation for nvcc, the CUDA compiler driver.1.1. Overview1.1.1. CUDA Programming ModelThe CUDA Toolkit targets a class of applications whose control part runs as a process on a general purpose computing device, and which use one or more NVIDIA GPUs as coprocessors for accelerating single program, multiple data (SPMD) parallel jobs. Such jobs are self-contained, in the sense that they can be executed and completed by a batch of GPU threads entirely without intervention by the host process, thereby gaining optimal benefit from the parallel graphics hardware.The GPU code is implemented as a collection of functions in a language that is essentially C++, but with some annotations for distinguishing them from the host code, plus annotations for distinguishing different types of data memory that exists on the GPU. Such functions may have parameters, and they can be called using a syntax that is very similar to regular C function calling, but slightly extended for being able to specify the matrix of GPU threads that must execute the called function. During its life time, the host process may dispatch many parallel GPU tasks.For more information on the CUDA programming model, consult the CUDA C++ Programming Guide.1.1.2. CUDA SourcesSource files for CUDA applications consist of a mixture of conventional C++ host code, plus GPU device functions. The CUDA compilation trajectory separates the device functions from the host code, compiles the device functions using the proprietary NVIDIA compilers and assembler, compiles the host code using a C++ host compiler that is available, and afterwards embeds the compiled GPU functions as fatbinary images in the host object file. In the linking stage, specific CUDA runtime libraries are added for supporting remote SPMD procedure calling and for providing explicit GPU manipulation such as allocation of GPU memory buffers and host-GPU data transfer.1.1.3. Purpose of NVCCThe compilation trajectory involves several splitting, compilation, preprocessing, and merging steps for each CUDA source file. It is the purpose of nvcc, the CUDA compiler driver, to hide the intricate details of CUDA compilation from developers. It accepts a range of conventional compiler options, such as for defining macros and include/library paths, and for steering the compilation process. All non-CUDA compilation steps are forwarded to a C++ host compiler that is supported by nvcc, and nvcc translates its options to appropriate host compiler command line options.1.2. Supported Host CompilersA general purpose C++ host compiler is needed by nvcc in the following situations:During non-CUDA phases (except the run phase), because these phases will be forwarded by nvcc to this compiler.During CUDA phases, for several preprocessing stages and host code compilation (see also The CUDA Compilation Trajectory).nvcc assumes that the host compiler is installed with the standard method designed. GPU process: This process is responsible for communicating with the GPU (graphics processing unit) and handles all GPU tasks. The GPU is a piece of hardware that GPU process: This process is responsible for communicating with the GPU (graphics processing unit) and handles all GPU tasks. The GPU is a piece of hardware that

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Jerry.m...@gmail.comunread,Apr 26, 2013, 9:26:57 PM4/26/13to chromi...@chromium.orgHi, all Now I'm focusing on the share mechanism in chrome and webkit, so I want to know the share mechanism between the render process and GPU process when I create a 3D element in web in chrome. Anyone would tell me what's the detail procedure in the the application scenarios of creating 3D games, especially How to interacte between the WebGL, GPU process and the last display stage.Cheers,JerryGregg Tavaresunread,Apr 27, 2013, 10:44:15 AM4/27/13to jerry.m...@gmail.com, chromium-devThere's a bunch of gpu design docs hereIn particularDo those answer your question?jerry.m...@gmail.comunread,Apr 27, 2013, 10:05:26 PM4/27/13to chromi...@chromium.org, jerry.m...@gmail.comThanks, Gregg From your link, I know how does the communication between render process and GPU processing.By the way, I have aother question:In the hardware render patch, the GPU process does the hardware render and then call the D3D APIs to display it. In this case, I split this procedure into two stages, the first stage is that GPU process uses the GPU capability to do some, such as calling the GL to draw some, the second stage is that GPU process uses the D3D(on Windows platform) to display the web. in the first stage, the output of processing is in the GPU, but it is not in the GPU surface which is used to show in screen by D3D on Windows. but the second stage needs a D3D surface as the input on Windows. So I want to know how to do this communication between the GL output and the D3D input in GPU process. Is there a copy from the output of GL into system memory, then do another copy from system memroy into D3D surface ?Cheers,在 2013年4月27日星期六UTC+8下午11时44分15秒,Gregg Tavares写道:Gregg Tavaresunread,Apr 28, 2013, 9:59:50 AM4/28/13to jerry.m...@gmail.com, chromium-dev

2025-04-23
User7190

You are using an out of date browser. It may not display this or other websites correctly.You should upgrade or use an alternative browser. Thread Status: Not open for further replies. HAN Registered Member Joined: Feb 24, 2005 Posts: 2,098 Location: USA Ron, as always, thanks!! And to Mark R. (if you ever see this), thanks for providing us with these wonderful tools. Really helpful stuff! lodore Registered Member Joined: Jun 22, 2006 Posts: 9,065 just noticed it now has a gpu meter.i like the new options and looks of version 15.I thought the old version was good but new version seems a big improvement. J_L Registered Member Joined: Nov 6, 2009 Posts: 8,738 Great update, GPU feature works well. Don't think there's a similar program with it. PJC Very Frequent Poster Process Explorer 15.0Thanks. System Hacker, System Explorer, and Process Explorer are the Best! Re: Process Explorer 15.0I used Process Explorer for a few years but now find myself using Process Hacker. I think it's great. Pliskin Registered Member Joined: Feb 8, 2009 Posts: 445 Anyone knows why Process Explorer is really slow to close itself? HAN Registered Member Joined: Feb 24, 2005 Posts: 2,098 Location: USA Pliskin Registered Member Joined: Feb 8, 2009 Posts: 445 XP, too. I close it then start it again and I see two instances of Process Explorer. Thanks. HAN Registered Member Joined: Feb 24, 2005 Posts: 2,098 Location: USA Just tried it. Doesn't do that for me. Program ends as desired and starts again normally. What's a "gpu meter"? In the menus for Process Explorer, WHERE do I find gpu meter?Process Explorer 15 is slow to open & very slow to close. Typo? CPU meter?Fine here (XP Pro) fine here too in xp open and close normally blasev Registered Member Joined: Oct 25, 2010 Posts: 763 Win 7 64bit, faster than before lodore Registered Member Joined: Jun 22, 2006 Posts: 9,065 GPU =graphics processing unit. go to the view menu and click on system information. go to the gpu tab. it will shows you how much under load the gpu is in % and how much memory of the gpu is currently used. Right! However, Vista and higher is required for the "GPU Meter"; those running XP, for example, won't see it. lodore Registered Member Joined: Jun 22, 2006 Posts: 9,065 maybe another reason to use a modern operating system? Adric Registered Member Joined: Feb 1, 2006 Posts: 1,790 Ever since v12, I've had problems with system explorer crashing randomly on an XP/SP3 system. Also, when Prevx is scanning, the I/O from Prevx is not showing up in any of the graphs. I had to revert back to v11.33 to fix the crashes

2025-04-18
User9640

Unexpected failure of GPU acceleration may also be connected to the power supply units. Make sure the power supply unit and its components meet general recommendations. Passware tip: Check whether system instability is related to the power supply with the Power Supply Calculator: Why do the GPU cards on Passware Kit Agents display the “Partial Load” status?A: Passware Kit server (Forensic or Business edition) sends batches of passwords to process to Passware Kit Agents and GPU cards. The default size of the batches differs from the encryption type. The "Partial load" status means that the GPU received a smaller batch of passwords than expected. This usually occurs for strong encryption, such as VeraCrypt, and depends on the password recovery settings, password length, recovery state, and so on. This is not an error.If all the GPUs are working in partial load status for several hours without changes, please contact our Support with the details of the recovery process, logs, and screenshots for assistance.Q: Why do I see “Calibrating GPU, loading data” status on the Resources tab? A: The “Calibrating GPU, loading data” message indicates that a batch of passwords to check is prepared for transfer to the GPU. Depending on the encryption strength and Passware Kit Agent bandwidth, the process might take some time. Wait for at least an hour, and if the status does not change, please contact our Support for assistance.Q: Why do I see the "Idle. Hardware disabled" message on the Resources tab?A: The message "Idle. Hardware disabled" means that Passware Kit does not use the GPU in the recovery process. To verify the reason, check the following:Passware Kit Agents and Passware Kit server (Forensic or Business edition) are of the same version.The version is displayed at Help | About for the Passware Kit server and on the Log tab for Passware Kit Agents.Passware tip: If Passware Kit Agent version is newer than Passware Kit server one, the message "This version of Passware Kit Agent is newer than Passware Kit Server. Please update Passware Kit Server first" should appear on the Passware Kit server Log tab.Make sure the option "Disable GPU when the user is active" is unchecked at Tools | Options | Hardware in the Passware Kit server (Forensic or Business edition).Verify whether GPU acceleration is supported for the file in question (GPU Support column): Q: I get the “Failed to prepare OpenCL” error on the Log

2025-04-21

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