Resource editor
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Download Resource Editor 2.2.0.6c - A complete resource script editor. Resource Editor is a small but powerful editor for resource script files (.rc). Resource Editor, free download. Resource Editor 2.24: Resource Editor: A Comprehensive Tool for .NET Developers Resource Editor by .NET slave is a
Resource Tuner: Resource Editor, Resource
IzoT®Resource Editor ReadMe FirstRelease 4.40, December 2015Copyright© 1998 – 2015 Echelon CorporationAll Rights Reserved1 IntroductionThisdocument describes IzoT Resource Editor Release 4.40. This document containsimportant information not included in the IzoT Resource Editor User's Guideor the Resource Editor help file. Additional information and updates,including critical updates, may be available from Echelon at www.echelon.com/downloads or from LonMark® International at www.lonmark.org.2 Contents1 Introduction2 Contents3 New Features4 Requirements5 Repairing an IzoT Resource EditorInstallation6 Known Problems and Workarounds6.1 Resource Editor7 Compatibility3 New FeaturesRelease 4.40 of the IzoT Resource Editor includes thefollowing new features:· Version 15.00 Standard LonMark Resource File Set— see the Version15.00 LonMark Resource Files ReadMe First document for a description of thenew profiles and types added in Version 15.00.· Version 2.41 LonMark Resource File API—the LonMark Resource FileAPI provides programmatic access to the LonMark resource files installed on thesame computer. Version 2.41 or newer of the LonMark Resource File API isrequired for the Version 15.00 Standard LonMark Resource File Set. See Compatibility for a description of how to create a version of the StandardLonMark Resource File Set that is compatible with prior versions of the LonMarkResource File API.4 RequirementsThe following are minimum hardwareand software requirements for the computer running the IzoT Resource Editor:· Microsoft® Windows. Windows 10(64-bit and 32-bit), Windows 8.1 (64-bit and 32-bit), Windows 8 (64-bit and32-bit), Windows 7 (64-bit and 32-bit), or Windows XP with SP3 (32-bit). · An Intel® Pentium® or compatibleprocessor meeting the minimum Windows requirements for the selected version ofWindows. · 10 megabytes (MB) free hard diskspace, plus the minimum Windows requirements for the selected version ofWindows. · 512 MB RAM minimum. Note: For Windows10, Windows 8, and Windows 7, Echelon’s testing for the IzoT Resource Editor wasperformed on computers that have a minimum of 2 GB of RAM. · 1024x768 or higher‑resolutiondisplay with at least 256 colors.· Mouse or compatible pointingdevice. 5 Repairingan IzoT Resource Editor InstallationThis software product is installed using Microsoft WindowsInstaller technology. Some components of this product were also present inearlier installations of Echelon products that did not follow the WindowsInstaller installation rules. As a result, installing some older Echelonproducts after installing this product
Resource Editor and Provider - Resource Editor and Provider
Alternatively,correct the symptom by (re-) adding the related resource file to the resource catalogor by re-defining the configuration property type as needed. (28817)If you cut or copy an entire resource file set, and thenpaste it to a folder that already contains another resource file set, the pasteoperation will sometimes fail. An error message will be shown, reporting thefailure. Workaround: Always paste to an empty folder when pasting anentire resource file set. (28894)When an aggregate network variable or configuration propertytype contains members that refer to another network variable type, details ofthat referred type are shown when the structure or union member isselected. These details include the size of the referred-to networkvariable type in bytes. The reported size might show an outdated value ifthe referred-to type has been edited within the same Resource Editorsession. Workaround: The size is shown for information only—youcan safely ignore the outdated value. To see the correct size, exit andrestart the Resource Editor. (30205)The Resource Report Generator reports the size of some typesincorrectly. If the type references another type in the resource files, andthe referenced type changes size after the referencing type is created, thereported size for the referencing type will be incorrect. Workaround: Delete and re-create the referencing type. (49366)The Resource Report Generator cannot resolve configurationproperty “applies to” information when the CP applies to an inherited networkvariable member. Workaround: Ignore the Resource Report Generatoroutput for CPs defined in an inheriting profile that applies to an inheritedNV. (43658)Release 4.0 of the Resource Editor adds support for invalidvalue overrides. Resource files created with invalid value override entriescan be read by older LonMark Resource File API runtimes, but they should not bewritten to by older LonMark Resource File API runtimes due to potential filecorruption. Workaround: If you are developing resource files withRelease 4.0 or newer of the Resource Editor, be sure that all members of thedevelopment team are updated to at least the 4.0 version of the ResourceEditor. (52729)The Resource Editor allows C language keywords to be usedfor enumeration member names, but the resulting include files will not compile. Workaround: Don’t use C language keywords for enumeration member names. (55103)7XN Resource Editor - Fully Featured Resource Editor with
ข้ามไปยังเนื้อหาหลัก เบราว์เซอร์นี้ไม่ได้รับการสนับสนุนอีกต่อไป อัปเกรดเป็น Microsoft Edge เพื่อใช้ประโยชน์จากคุณลักษณะล่าสุด เช่น การอัปเดตความปลอดภัยและการสนับสนุนด้านเทคนิค Version Information Editor (C++) บทความ08/03/2021 ในบทความนี้ -->Version information consists of company and product identification, a product release number, and copyright and trademark notification. With the Version Information Editor, you create and maintain this data, which is stored in the version information resource. The version information resource is not required by an application, but it's a useful place to collect information that identifies the application. Version information is also used by setup APIs.NoteThe Windows standard is to have only one version resource, named VS_VERSION_INFO.A version information resource has an upper block and one or more lower blocks: a single fixed-information block at the top and one or more version information blocks at the bottom (for other languages and/or character sets). The top block has both editable numeric boxes and selectable drop-down lists. The lower blocks have only editable text boxes.NoteWhile using the Version Information Editor, in many instances you can right-click to display a shortcut menu of resource-specific commands. For example, if you select while pointing to a block header entry, the shortcut menu shows the New Version Block Info and Delete Version Block Info commands.How ToThe Version Information Editor enables you:To edit a string in a version information resourceSelect the item once to choose it, then again to begin editing it. Make changes directly in the Version Information table or in the Properties window. The changes you make will be reflected in both places.When editing the FILEFLAGS key in the Version Information Editor, notice you can't set the Debug, Private Build, or Special Build properties in the Properties window for .rc files:The Version Information Editor sets the Debug property with a #ifdef in the resource script, based on the _DEBUG build flag.If the Private Build key has a Value set in the Version Information table, the corresponding Private Build property in the Properties window for the FILEFLAGS key will be True. If Value is empty, the property will be False. Likewise, the Special Build key in the Version Information table is tied to the Special Build property for the FILEFLAGS key.You can sort the information sequence of the string block by selecting either the Key or the Value column headings. These headings automatically rearrange the information into the selected sequence.To add version information for another language (new version info block)Open a version information resource by double-clicking it in Resource View.Right-click within the version information table and choose New Version Info Block.This command adds an additional information block to the current version information resource and opens its corresponding properties in the Properties window.In the Properties window, choose the appropriate language and character set for your new block.To delete a version information blockOpen the version information resource by double-clicking its icon in Resource View.Right-click the block header you wish to delete and choose Delete Version Info Block.This command deletes the selected header and leaves the rest of the version information intact. You can't undo the action.To access version information from within your programIf you. Download Resource Editor 2.2.0.6c - A complete resource script editor. Resource Editor is a small but powerful editor for resource script files (.rc). Resource Editor, free download. Resource Editor 2.24: Resource Editor: A Comprehensive Tool for .NET Developers Resource Editor by .NET slave is aXN Resource Editor Alternatives: Resource Editors Similar
Torefuse that confirmation (click No to indicate the resource is not to bedeleted), and it is possible to set the Don’t Show this Again checkboxat the same time. If you do this, the resource editor will no longerallow a resource to be deleted (as it memorizes the previous answer to theconfirmation query). Workaround: Close and re-open the resourceeditor if you are using the standalone Resource Editor. (28603)No warning is shown when a language string resource ismarked as deleted. Workaround: To undelete a language stringresource that has been accidentally marked as deleted, but has not yet beenpurged, set the Show Deleted Items checkbox in the Resource Editoroptions and remove the tilde character (“~”) from the string. To undeletea string that you have accidentally deleted and purged, edit the language filein the Resource Editor and edit the "Purged Record~" placeholder thatwill be shown in place of the purged string, entering the lost content of thepurged string. (28605)When editing a standard enumeration, the TAB key moves thefocus to read-only fields such as the minimum or maximum value fields. Workaround:Press TAB until the focus has reached the desired field or command, or clickthe desired field or command with the mouse pointer. (28621)The resource editor shows the full location and base name ofthe currently selected resource file set in a small informational pane abovethe resource hierarchy. For example, this pane displays c:\LonWorks\Types\Standard,when the standard resource file set is selected and installed in the defaultlocation. Sometimes, this text display changes color. Workaround:Ignore the color change. Obtain the name and location of the currentlyselected resource file set from the resource hierarchy, if needed. (28266)When editing a functional profile that includes memberconfiguration properties that refer to unavailable configuration propertytypes, you cannot directly remove these member configuration properties fromthe profile. A configuration property type might become unavailable whenpurging the type after adding it to the profile, or by removing the related resourcefiles from the resource catalog. Workaround: To remove such aconfiguration property member for the profile, edit the profile, select theproperty, set its reference to any arbitrary but valid configuration propertytype, and then remove the property from the profile.Free resource editor huawei Download - resource editor
Go Up to Translation EditorUsing the Multi-line editor you can edit resource strings that are lengthy or contain multiple lines of text separated by hard returns. The Multi-line editor uses two separate panes for showing resource strings in the source and in the target languages. Only the target language pane is editable. Click inside the target language pane to start editing the resource string translation. You can navigate in the pane and edit the target language string.The Multi-line editor provides the following toolbar buttons:ButtonDescriptionUp and Down arrowsMoves to the previous or next string in the Translation Editor's table. Clicking either button saves your changes.Tile Acrossand Tile DownChanges the horizontal or vertical split orientation of the Multi-line editor panes. SaveSaves your changes.CloseDiscards unsaved changes and close the Multi-line editor.FontChanges the display font in the Multi-line editor. The changes apply to the pane in which the cursor is in when you click the Font button. This font selection affects also the respective language column in the Translation editor's table.Word WrapEnables or disables wrapping of long lines.See AlsoLocalizing ApplicationsAdding Languages to a ProjectEditing Resource Files in the Translation ManagerAnolis Resourcer v (Resource Editor) - Resources - at
> Save filename.bmp As.In the Save File As dialog box, type the name you want to give the file and the extension that denotes the file format you want in the File Name box. For example, myfile.gif.Select Save.To convert an image from one format to anotherYou can open GIF or JPEG images in the Image Editor and save them as bitmaps. Also, you can open a bitmap file and save it as a GIF or JPEG. Images you work with need not be part of a project for editing in the development environment (see stand-alone image editing).Open the image in the Image Editor.Go to menu File > Save filename As.In the Save File As dialog box, in the File name box, type the file name and the extension that denotes the format you want.Select Save.To add a new image resource to an unmanaged C++ projectIn Resource View, right-click your .rc file, then choose Insert Resource. If you already have an existing image resource in your .rc file, such as a cursor, you can simply right-click the Cursor folder and select Insert Cursor.In the Insert Resource dialog box, select the type of image resource you'd like to create (Bitmap, for example) then choose New.If a plus sign (+) appears next to the image resource type in the Insert Resource dialog box, it means that toolbar templates are available. Select the plus sign to expand the list of templates, select a template, and choose New.To add a new image resource to a project in a .NET programming languageIn Solution Explorer, right-click the project folder (for example, WindowsApplication1).From the shortcut menu, select Add, then choose Add New Item.In the Categories pane, expand the Local Project Items folder, then choose Resources.In the Templates pane, choose the resource type you'd like to add to your project.The resource is added to your project in Solution Explorer and the resource opens in the Image Editor. You can now use all the tools available in the Image Editor to modify your image. For more information on adding images to a managed project, see Loading a Picture at Design Time.RequirementsNoneSee alsoImage Editor for IconsHow to: Edit an ImageHow to: Use a Drawing ToolHow to: Work with ColorAccelerator Keys[Creating New Toolbars](./toolbar-editor.md)[Icons](/windows/win32/menurc/icons)[Cursors](/windows/win32/menurc/cursors)--> --> Feedback Additional resources In this articleResource Tuner: Resource Editor, Resource Searching and
Wish to hostresource reports on a Web server, make sure to host all reported resources, andthe Templates folder, on the same domain. (27921, 27904)The resource editor attempts todetect gaps between adjacent bitfields. A gap between two adjacentbitfields b1 and b2, with width w1 and w2 and offset o1 and o2, exists if(o1+w1 != o2) and (o1+w1+w2 Example 1:typedef struct { unsigned b1 :1; // offset 0 unsigned b2 :1; // offset 3} example1;The resource editor detects a gap of 2 bits between b1 andb2. It will produce a related warning, and the user can have the gapbeing tolerated or being closed (o2 will be changed to make the gap disappear).Example2:In some circumstances, the ResourceEditor might incorrectly detect gaps between bitfields when there aren't any,or where those gaps exist but cannot be closed. This might be the casewhen an aggregate type (struct, union) includes another aggregate, where theinner aggregate's last member is a bitfield and the first (outer) memberfollowing the inner aggregate also is a bitfield.typedef struct { struct { unsigned b1 : 1; // offset 0 } x; unsignedb2 : 1; // offset 3;} example2;An aggregate forms a fixedcompound, and bitfields within and outside that aggregate cannot share the samebyte. The same also applies to aggregates that are organized as arraysand end with a bitfield member; these, too, cannot share the same byte forstorage. Workaround: When the resource editor incorrectlydetermines such a gap, make sure to respond to the message indicating you donot wish the gap to be closed by the resource editor. If you haverequested the gap to be closed already, then you should review and re-adjustthe offset values of adjacent bitfields in the type. (28376)The Resource Editor may omit thedisplay of unnamed bitfields when displaying the “C structure definition” viewof the type. For example, the definition view of SNVT_file_req does notshow an unnamed bitfield of 4 bits within the gp structure, between the retryand tx_timer bitfields. Workaround: You can view the bitfieldsizes and offsets of each field separately and verify that they are correct. (44728)When you mark a resource asdeleted, the Resource Editor requests confirmation. It is possible. Download Resource Editor 2.2.0.6c - A complete resource script editor. Resource Editor is a small but powerful editor for resource script files (.rc). Resource Editor, free download. Resource Editor 2.24: Resource Editor: A Comprehensive Tool for .NET Developers Resource Editor by .NET slave is a
Resource Tuner: Visual Resource Editor
CompatibilityRelease 4.0 and higher of the Resource Editor generates enhancedresource files, which are not compatible with tools or devices based on anyversion of the LonMark Resource File API prior to version 2.4. Thisincludes all LNS®3.08 and 3.27 tools not running on the same computer with the IzoT ResourceEditor, IzoT NodeBuilder, NodeBuilder FX, NodeBuilder FX SR1, or NodeBuilderResource Editor 4.02 software, or embedded software running on an i.LON 100 or i.LON1000 Internet Server Release 1. Workaround: To read the resourcefiles on Windows clients, upgrade the LonMark Resource File API to version 2.41or newer by either installing the IzoT Resource Editor software, installing anupgrade to the application that includes the version 2.4 API, or downloadingand installing the LonMark Resource Files 15.00 (or higher) software,which includes the 2.41 API or higher, from www.lonmark.org. To read the resource files on non Windows clients, or on Windows clients thathave not been upgraded to the 2.41 API, you can first convert the resourcefiles to an older format using the IzoT Resource Converter Utility. Tostart the Resource Converter Utility, open your Windows Start menu,point to Programs > Echelon IzoT NodeBuilder Software, andthen click Resource Converter Utility. The Resource EditorUser’s Guide describes how to use the utility, describes the changes ineach format version of the resource files, and describes the required versionof the Resource File API for each format version.Echelon, LON, LonWorks, IzoT,LonMaker, LonManager, LonTalk, Neuron, 3120, 3150, LNS, OpenLNS, ShortStack,and the Echelon logo are trademarks of Echelon Corporation that may beregistered in the United States and other countries.LonMark and the LonMark Logoare registered trademarks of LonMark International in the U.S. and otherjurisdictions. Other brand and product names are trademarks or registeredtrademarks of their respective holders.Resource Editor: Resource Tuner Console
The CToolBar object's Create member function to create the underlying CToolBarCtrl object.Calls LoadToolBar to load the toolbar resource information.Calls functions to enable docking, floating, and tool tips. For details about these calls, see the article Docking and Floating Toolbars.NoteThe MFC General sample DOCKTOOL includes illustrations of both old and new MFC toolbars. The toolbars that use COldToolbar require calls in step 2 to LoadBitmap (rather than LoadToolBar) and to SetButtons. The new toolbars require calls to LoadToolBar.The docking, floating, and tool tips calls are optional. You can remove those lines from OnCreate if you prefer. The result is a toolbar that remains fixed, unable to float or redock and unable to display tool tips.The default toolbar you get with the Application Wizard is based on an RT_TOOLBAR custom resource, introduced in MFC version 4.0. You can edit this resource with the toolbar editor. The editor lets you easily add, delete, and rearrange buttons. It contains a graphical editor for the buttons that is very similar to the general graphics editor in Visual C++. If you edited toolbars in previous versions of Visual C++, you'll find the task much easier now.To connect a toolbar button to a command, you give the button a command ID, such as ID_MYCOMMAND. Specify the command ID in the button's property page in the toolbar editor. Then create a handler function for the command (see Mapping Messages to Functions for more information).New CToolBar member functions work with the RT_TOOLBAR resource. LoadToolBar now takes the place of. Download Resource Editor 2.2.0.6c - A complete resource script editor. Resource Editor is a small but powerful editor for resource script files (.rc).HaikuArchives/Resourcer: A resource editor. - GitHub
KBPlatform: Windows NStudio is a free (open source) editor that was written in C# on the . NStudio is a free (open source) Editor that was written in C# on the .NET 2.0 Framework.The idea of NStudio is to support all the features of one perfect text Editor.NStudio has 5 modules for editing text (Scintilla, Rich Text Editor, ICSharpCode Editor, Category: Utilities / Misc. UtilitiesPublisher: nstudio.nrpg.info, License: Freeware, Price: USD $0.00, File Size: 1003.5 KBPlatform: Windows, Vista The all NEW Officeworks Photobooks editor is now available. The all NEW Officeworks Photobooks Editor is now available. It provides more products, more design options and bigger products and will make it even easier to create stunning products. Please note that the new Editor is not compatible with your existing projects. Any new projects must be started in the new Editor. To make the transition easy, the old Editor... Category: Multimedia & Design / Media CatalogersPublisher: officeworks superstores, License: Freeware, Price: USD $0.00, File Size: 35.6 MBPlatform: Windows Shuangs Audio Editor is a free audio editor tool. Shuangs Audio Editor is a free audio Editor tool. It can accurately split WAV, MP3 and WMA files, and you can also design specially good effects for audio files, such as setting volume, fading in and fading out, etc. Category: Audio / Utilities & Plug-InsPublisher: ShuangSoft, License: Freeware, Price: USD $0.00, File Size: 1.0 MBPlatform: Windows The Secrets-Editor is a simple text editor. The Secrets-Editor is a simple text Editor. When you save a new file for the first time (or when you save an existing file as a new file), you have to specify a password or a pass phrase; it will then be used for authentification when you open the file again. Category: Utilities / System UtilitiesPublisher: Joachim Gehweiler, License: Freeware, Price: USD $0.00, File Size: 2.8 MBPlatform: Windows Resource Editor for VS. Resource Editor for VS.NET is a Resource Editor integrated on VS.NET using VSIPExtras. As we all know, working with image resources in .NET is hard. When you have a .resx file in your project, you will find it difficult to updateComments
IzoT®Resource Editor ReadMe FirstRelease 4.40, December 2015Copyright© 1998 – 2015 Echelon CorporationAll Rights Reserved1 IntroductionThisdocument describes IzoT Resource Editor Release 4.40. This document containsimportant information not included in the IzoT Resource Editor User's Guideor the Resource Editor help file. Additional information and updates,including critical updates, may be available from Echelon at www.echelon.com/downloads or from LonMark® International at www.lonmark.org.2 Contents1 Introduction2 Contents3 New Features4 Requirements5 Repairing an IzoT Resource EditorInstallation6 Known Problems and Workarounds6.1 Resource Editor7 Compatibility3 New FeaturesRelease 4.40 of the IzoT Resource Editor includes thefollowing new features:· Version 15.00 Standard LonMark Resource File Set— see the Version15.00 LonMark Resource Files ReadMe First document for a description of thenew profiles and types added in Version 15.00.· Version 2.41 LonMark Resource File API—the LonMark Resource FileAPI provides programmatic access to the LonMark resource files installed on thesame computer. Version 2.41 or newer of the LonMark Resource File API isrequired for the Version 15.00 Standard LonMark Resource File Set. See Compatibility for a description of how to create a version of the StandardLonMark Resource File Set that is compatible with prior versions of the LonMarkResource File API.4 RequirementsThe following are minimum hardwareand software requirements for the computer running the IzoT Resource Editor:· Microsoft® Windows. Windows 10(64-bit and 32-bit), Windows 8.1 (64-bit and 32-bit), Windows 8 (64-bit and32-bit), Windows 7 (64-bit and 32-bit), or Windows XP with SP3 (32-bit). · An Intel® Pentium® or compatibleprocessor meeting the minimum Windows requirements for the selected version ofWindows. · 10 megabytes (MB) free hard diskspace, plus the minimum Windows requirements for the selected version ofWindows. · 512 MB RAM minimum. Note: For Windows10, Windows 8, and Windows 7, Echelon’s testing for the IzoT Resource Editor wasperformed on computers that have a minimum of 2 GB of RAM. · 1024x768 or higher‑resolutiondisplay with at least 256 colors.· Mouse or compatible pointingdevice. 5 Repairingan IzoT Resource Editor InstallationThis software product is installed using Microsoft WindowsInstaller technology. Some components of this product were also present inearlier installations of Echelon products that did not follow the WindowsInstaller installation rules. As a result, installing some older Echelonproducts after installing this product
2025-04-05Alternatively,correct the symptom by (re-) adding the related resource file to the resource catalogor by re-defining the configuration property type as needed. (28817)If you cut or copy an entire resource file set, and thenpaste it to a folder that already contains another resource file set, the pasteoperation will sometimes fail. An error message will be shown, reporting thefailure. Workaround: Always paste to an empty folder when pasting anentire resource file set. (28894)When an aggregate network variable or configuration propertytype contains members that refer to another network variable type, details ofthat referred type are shown when the structure or union member isselected. These details include the size of the referred-to networkvariable type in bytes. The reported size might show an outdated value ifthe referred-to type has been edited within the same Resource Editorsession. Workaround: The size is shown for information only—youcan safely ignore the outdated value. To see the correct size, exit andrestart the Resource Editor. (30205)The Resource Report Generator reports the size of some typesincorrectly. If the type references another type in the resource files, andthe referenced type changes size after the referencing type is created, thereported size for the referencing type will be incorrect. Workaround: Delete and re-create the referencing type. (49366)The Resource Report Generator cannot resolve configurationproperty “applies to” information when the CP applies to an inherited networkvariable member. Workaround: Ignore the Resource Report Generatoroutput for CPs defined in an inheriting profile that applies to an inheritedNV. (43658)Release 4.0 of the Resource Editor adds support for invalidvalue overrides. Resource files created with invalid value override entriescan be read by older LonMark Resource File API runtimes, but they should not bewritten to by older LonMark Resource File API runtimes due to potential filecorruption. Workaround: If you are developing resource files withRelease 4.0 or newer of the Resource Editor, be sure that all members of thedevelopment team are updated to at least the 4.0 version of the ResourceEditor. (52729)The Resource Editor allows C language keywords to be usedfor enumeration member names, but the resulting include files will not compile. Workaround: Don’t use C language keywords for enumeration member names. (55103)7
2025-04-19Torefuse that confirmation (click No to indicate the resource is not to bedeleted), and it is possible to set the Don’t Show this Again checkboxat the same time. If you do this, the resource editor will no longerallow a resource to be deleted (as it memorizes the previous answer to theconfirmation query). Workaround: Close and re-open the resourceeditor if you are using the standalone Resource Editor. (28603)No warning is shown when a language string resource ismarked as deleted. Workaround: To undelete a language stringresource that has been accidentally marked as deleted, but has not yet beenpurged, set the Show Deleted Items checkbox in the Resource Editoroptions and remove the tilde character (“~”) from the string. To undeletea string that you have accidentally deleted and purged, edit the language filein the Resource Editor and edit the "Purged Record~" placeholder thatwill be shown in place of the purged string, entering the lost content of thepurged string. (28605)When editing a standard enumeration, the TAB key moves thefocus to read-only fields such as the minimum or maximum value fields. Workaround:Press TAB until the focus has reached the desired field or command, or clickthe desired field or command with the mouse pointer. (28621)The resource editor shows the full location and base name ofthe currently selected resource file set in a small informational pane abovethe resource hierarchy. For example, this pane displays c:\LonWorks\Types\Standard,when the standard resource file set is selected and installed in the defaultlocation. Sometimes, this text display changes color. Workaround:Ignore the color change. Obtain the name and location of the currentlyselected resource file set from the resource hierarchy, if needed. (28266)When editing a functional profile that includes memberconfiguration properties that refer to unavailable configuration propertytypes, you cannot directly remove these member configuration properties fromthe profile. A configuration property type might become unavailable whenpurging the type after adding it to the profile, or by removing the related resourcefiles from the resource catalog. Workaround: To remove such aconfiguration property member for the profile, edit the profile, select theproperty, set its reference to any arbitrary but valid configuration propertytype, and then remove the property from the profile.
2025-04-02